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Searched refs:DE_UNUSED_ATTR (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
DdeDefs.h308 # define DE_UNUSED_ATTR __attribute__((unused)) macro
310 # define DE_UNUSED_ATTR macro
314 #define DE_STATIC_ASSERT(X) typedef char DE_UNIQUE_NAME[(X) ? 1 : -1] DE_UNUSED_ATTR
315 …ASSERT(HEADERTOKEN, X) typedef char DE_HEADER_UNIQUE_NAME(HEADERTOKEN)[(X) ? 1 : -1] DE_UNUSED_ATTR
/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp3829 …::Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR) in Texture1DArrayView() argument
3863 …::Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR) in Texture2DArrayView() argument
4001 …DView::Texture3DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR) in Texture3DView() argument
4059 …TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR) in TextureCubeArrayView() argument
DtcuTexture.hpp809 …exture1DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR = false) in Texture1DView() argument