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Searched refs:DOT4 (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Drastpos.c311 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]); in compute_texgen()
314 texcoord[0] = DOT4(vEye, texUnit->EyePlane[GEN_S]); in compute_texgen()
334 texcoord[1] = DOT4(vObj, texUnit->ObjectPlane[GEN_T]); in compute_texgen()
337 texcoord[1] = DOT4(vEye, texUnit->EyePlane[GEN_T]); in compute_texgen()
357 texcoord[2] = DOT4(vObj, texUnit->ObjectPlane[GEN_R]); in compute_texgen()
360 texcoord[2] = DOT4(vEye, texUnit->EyePlane[GEN_R]); in compute_texgen()
377 texcoord[3] = DOT4(vObj, texUnit->ObjectPlane[GEN_Q]); in compute_texgen()
380 texcoord[3] = DOT4(vEye, texUnit->EyePlane[GEN_Q]); in compute_texgen()
Dmacros.h723 DOT4(const GLfloat a[4], const GLfloat b[4]) in DOT4() function
/third_party/skia/third_party/externals/opengl-registry/extensions/ATI/
DATI_text_fragment_shader.txt388 | "DOT4"
434 10. Alpha destination masks for DOT2ADD, DOT3, and DOT4 instructions
436 11. If a DOT4 is specified to not write the alpha channel of it's
540 "DOT4 r5, r2, r3;"
674 "DOT4"
742 "DOT4" * ** R(d) = G(d) = B(d) = A(d) = R(a1) * R(a2) +
750 * - DOT2ADD/DOT3/DOT4 can use an alpha destination mask
754 ** - If a DOT4 is specified with a destination mask that
1196 - clarified semantic restrictrions surrounding DOT2ADD/DOT3/DOT4
DATI_fragment_shader.txt507 DOT4_ATI. This is because the DOT4 color instruction
917 - Added error condition when trying to use secondary color in DOT4
964 - Added notes on how to specify whether DOT4/DOT3/DOT2_ADD result
/third_party/openGLES/extensions/ATI/
DATI_text_fragment_shader.txt388 | "DOT4"
434 10. Alpha destination masks for DOT2ADD, DOT3, and DOT4 instructions
436 11. If a DOT4 is specified to not write the alpha channel of it's
540 "DOT4 r5, r2, r3;"
674 "DOT4"
742 "DOT4" * ** R(d) = G(d) = B(d) = A(d) = R(a1) * R(a2) +
750 * - DOT2ADD/DOT3/DOT4 can use an alpha destination mask
754 ** - If a DOT4 is specified with a destination mask that
1196 - clarified semantic restrictrions surrounding DOT2ADD/DOT3/DOT4
DATI_fragment_shader.txt507 DOT4_ATI. This is because the DOT4 color instruction
917 - Added error condition when trying to use secondary color in DOT4
964 - Added notes on how to specify whether DOT4/DOT3/DOT2_ADD result
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUISelLowering.h414 DOT4, enumerator
DR600Instructions.td401 def DOT4 : SDNode<"AMDGPUISD::DOT4",
1076 def DOT_4 : R600_VEC2OP<[(set R600_Reg32:$dst, (DOT4
1083 class DOT4_Common <bits<11> inst> : R600_2OP <inst, "DOT4", []>;
DR600ISelLowering.cpp590 return DAG.getNode(AMDGPUISD::DOT4, DL, MVT::f32, Args); in LowerOperation()
DAMDGPUISelLowering.cpp4279 NODE_NAME_CASE(DOT4) in getTargetNodeName()
/third_party/mesa3d/src/mesa/program/
Dprog_execute.c555 result[0] = result[1] = result[2] = result[3] = DOT4(a, b); in _mesa_execute_program()