Searched refs:DebuggerView (Results 1 – 8 of 8) sorted by relevance
/third_party/flutter/skia/experimental/wasm-skp-debugger/ |
D | cpu.js | 3 (function(DebuggerView){ argument 5 DebuggerView.MakeSWCanvasSurface = function(canvas) { 14 var surface = DebuggerView.MakeSurface(canvas.width, canvas.height); 23 if (!DebuggerView.MakeCanvasSurface) { 24 DebuggerView.MakeCanvasSurface = DebuggerView.MakeSWCanvasSurface; 27 DebuggerView.MakeSurface = function(width, height) { 30 var pixelPtr = DebuggerView._malloc(bufferLen); 35 'colorType': DebuggerView.ColorType.RGBA_8888, 38 'alphaType': DebuggerView.AlphaType.Unpremul, 50 surface.getCanvas().clear(DebuggerView.TRANSPARENT); [all …]
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D | gpu.js | 3 (function(DebuggerView){ argument 42 DebuggerView.GetWebGLContext = function(canvas, attrs) { 47 DebuggerView.MakeWebGLCanvasSurface = function(canvas) { 49 var ctx = DebuggerView.GetWebGLContext(canvas); 73 DebuggerView.MakeCanvasSurface = DebuggerView.MakeWebGLCanvasSurface;
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D | externs.js | 3 var DebuggerView = { variable 55 DebuggerView.SkSurface.prototype.flush = function() {}; 56 DebuggerView.SkSurface.prototype.dispose = function() {};
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D | helper.js | 2 (function(DebuggerView){ argument 4 DebuggerView.SkpFilePlayer = function(file_arraybuf) {
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/third_party/skia/experimental/wasm-skp-debugger/ |
D | cpu.js | 3 (function(DebuggerView){ argument 5 DebuggerView.MakeSWCanvasSurface = function(canvas) { 14 var surface = DebuggerView.MakeSurface(canvas.width, canvas.height); 23 if (!DebuggerView.MakeCanvasSurface) { 24 DebuggerView.MakeCanvasSurface = DebuggerView.MakeSWCanvasSurface; 27 DebuggerView.MakeSurface = function(width, height) { 30 var pixelPtr = DebuggerView._malloc(bufferLen); 35 'colorType': DebuggerView.ColorType.RGBA_8888, 38 'alphaType': DebuggerView.AlphaType.Unpremul, 51 surface.getCanvas().clear(DebuggerView.TRANSPARENT); [all …]
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D | gpu.js | 3 (function(DebuggerView){ argument 42 DebuggerView.GetWebGLContext = function(canvas, attrs) { 47 DebuggerView.MakeWebGLCanvasSurface = function(canvas) { 49 var ctx = DebuggerView.GetWebGLContext(canvas); 73 DebuggerView.MakeCanvasSurface = DebuggerView.MakeWebGLCanvasSurface;
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D | helper.js | 2 (function(DebuggerView){ argument 4 DebuggerView.SkpFilePlayer = function(file_arraybuf) { 14 var fileMem = new Uint8Array(DebuggerView.HEAPU8.buffer, fileMemPtr, size);
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D | externs.js | 1 var DebuggerView = { variable 72 DebuggerView.SkSurface.prototype.flush = function() {}; 73 DebuggerView.SkSurface.prototype.dispose = function() {};
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