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Searched refs:DefaultUniformsBindingIndex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DSymbolTable.h328 int getDefaultUniformsBindingIndex() const { return mResources.DefaultUniformsBindingIndex; } in getDefaultUniformsBindingIndex()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h593 int DefaultUniformsBindingIndex; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp284 mResources.DefaultUniformsBindingIndex = caps.defaultUniformsBindingIndex; in Compiler()