Searched refs:Dequeue (Results 1 – 13 of 13) sorted by relevance
126 TEST_F(QueueTestSmpl3, Dequeue) { in TEST_F() argument127 int * n = q0_.Dequeue(); in TEST_F()130 n = q1_.Dequeue(); in TEST_F()136 n = q2_.Dequeue(); in TEST_F()
175 TEST_F(QueueTest, Dequeue) { in TEST_F() argument176 int* n = q0_.Dequeue(); in TEST_F()179 n = q1_.Dequeue(); in TEST_F()185 n = q2_.Dequeue(); in TEST_F()
130 E* Dequeue() { in Dequeue() function
89 return localData.Queue.Dequeue(); in LeaseInternal()103 leasedItem = sharedQueue.Dequeue(); in LeaseInternal()107 localData.Queue.Enqueue(sharedQueue.Dequeue()); in LeaseInternal()159 sharedQueue.Enqueue(localData.Queue.Dequeue()); in Return()187 sharedQueue.Dequeue().Dispose(); in Dispose()
71 INLINE void Dequeue() in Dequeue() function
471 pContext->dcRing.Dequeue(); // Remove from tail in CompleteDrawContextInl()
85 std::unique_ptr<MessageBase> msg(mailbox.Dequeue()); in GetMsg()
119 T *Dequeue() { in Dequeue() function
106 return actor_queue_.Dequeue(); in PopActorFromQueue()
264 E* Dequeue(); // Returns NULL if the queue is empty.301 int* n = q0_.Dequeue();304 n = q1_.Dequeue();310 n = q2_.Dequeue();321 make sense. For example, the second assertion in the `Dequeue` test is
1005 static PerThreadSynch *Dequeue(PerThreadSynch *head, PerThreadSynch *pw) { in Dequeue() function1040 head = Dequeue(head, pw); in DequeueAllWakeable()1098 h = Dequeue(h, pw); in TryRemove()
998 static PerThreadSynch *Dequeue(PerThreadSynch *head, PerThreadSynch *pw) { in Dequeue() function1033 head = Dequeue(head, pw); in DequeueAllWakeable()1089 h = Dequeue(h, pw); in TryRemove()
108025 videomixer: Dequeue current buffer on FLUSH_STOP and don't unref NULL buffers