Searched refs:EGL_SURFACE_ORIENTATION_ANGLE (Results 1 – 14 of 14) sorted by relevance
62 EGL_SURFACE_ORIENTATION_ANGLE 0x33A865 attribute of EGLConfig and EGL_SURFACE_ORIENTATION_ANGLE bitmask attribute100 EGL_SURFACE_ORIENTATION_ANGLE attribute specifies how the surface's content111 EGL_SURFACE_ORIENTATION_ANGLE bitmask Orientation of surface115 "Querying EGL_SURFACE_ORIENTATION_ANGLE returns the orientation of the128 according to the value of EGL_SURFACE_ORIENTATION_ANGLE.
103 #define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8 macro
141 #define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8 macro
40 mOrientation(static_cast<EGLint>(attribs.get(EGL_SURFACE_ORIENTATION_ANGLE, 0))), in SurfaceD3D()
41 mOrientation(static_cast<EGLint>(attribs.get(EGL_SURFACE_ORIENTATION_ANGLE, 0))), in SurfaceD3D()
109 mOrientation = static_cast<EGLint>(attributes.get(EGL_SURFACE_ORIENTATION_ANGLE, 0)); in Surface()
1315 case EGL_SURFACE_ORIENTATION_ANGLE: in ValidateCreateWindowSurface()3524 case EGL_SURFACE_ORIENTATION_ANGLE: in ValidateQuerySurface()
3001 case EGL_SURFACE_ORIENTATION_ANGLE: in QuerySurfaceAttrib()
143 mOrientation = static_cast<EGLint>(attributes.get(EGL_SURFACE_ORIENTATION_ANGLE, 0)); in Surface()
2421 case EGL_SURFACE_ORIENTATION_ANGLE: in ValidateCreateWindowSurface()5312 case EGL_SURFACE_ORIENTATION_ANGLE: in ValidateQuerySurface()
4281 case EGL_SURFACE_ORIENTATION_ANGLE: in QuerySurfaceAttrib()
410 EGLint orientation = static_cast<EGLint>(attribs.get(EGL_SURFACE_ORIENTATION_ANGLE, 0)); in createWindowSurface()