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Searched refs:E_GL_ARB_compute_shader (Results 1 – 7 of 7) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp8237 … symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_ARB_compute_shader);
8238 … symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_ARB_compute_shader);
8239 … symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_ARB_compute_shader);
8240 … symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_ARB_compute_shader);
8241 … symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_ARB_compute_shader);
8242 … symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_ARB_compute_shader);
8244 …ymbolTable.setVariableExtensions("gl_MaxComputeWorkGroupCount", 1, &E_GL_ARB_compute_shader);
8245 …ymbolTable.setVariableExtensions("gl_MaxComputeWorkGroupSize", 1, &E_GL_ARB_compute_shader);
8246 …ymbolTable.setVariableExtensions("gl_MaxComputeUniformComponents", 1, &E_GL_ARB_compute_shader);
8247 …ymbolTable.setVariableExtensions("gl_MaxComputeTextureImageUnits", 1, &E_GL_ARB_compute_shader);
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DVersions.h128 const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader"; variable
DVersions.cpp191 extensionBehavior[E_GL_ARB_compute_shader] = EBhDisable; in initializeExtensionBehavior()
DParseHelper.cpp4919 requireExtensions(getCurrentLoc(), 1, &E_GL_ARB_compute_shader, "compute shaders"); in finish()
5530 profileRequires(loc, ~EEsProfile, 430, E_GL_ARB_compute_shader, "gl_WorkGroupSize"); in setLayoutQualifier()
Dglslang.y1375 …ofileRequires($1.loc, ECoreProfile | ECompatibilityProfile, 430, E_GL_ARB_compute_shader, "shared"…
Dglslang.m41375 …ofileRequires($1.loc, ECoreProfile | ECompatibilityProfile, 430, E_GL_ARB_compute_shader, "shared"…
Dglslang_tab.cpp5878 …s((yyvsp[0].lex).loc, ECoreProfile | ECompatibilityProfile, 430, E_GL_ARB_compute_shader, "shared"… in yyparse()