Searched refs:E_GL_ARB_shader_atomic_counters (Results 1 – 5 of 5) sorted by relevance
137 const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters"; variable
200 extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable; in initializeExtensionBehavior()
1046 parseContext.extensionTurnedOn(E_GL_ARB_shader_atomic_counters)) in tokenizeIdentifier()
7868 … symbolTable.setFunctionExtensions("atomicCounterIncrement", 1, &E_GL_ARB_shader_atomic_counters);7869 … symbolTable.setFunctionExtensions("atomicCounterDecrement", 1, &E_GL_ARB_shader_atomic_counters);7870 … symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters);
5264 const char* exts[2] = { E_GL_ARB_enhanced_layouts, E_GL_ARB_shader_atomic_counters }; in setLayoutQualifier()