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Searched refs:E_GL_EXT_shader_texture_lod (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h119 const char* const E_GL_EXT_shader_texture_lod = "GL_EXT_shader_texture_lod"; variable
DInitialize.cpp7475 … symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod);
7476 … symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod);
7477 … symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod);
7806 … symbolTable.setFunctionExtensions("texture2DLodEXT", 1, &E_GL_EXT_shader_texture_lod);
7807 … symbolTable.setFunctionExtensions("texture2DProjLodEXT", 1, &E_GL_EXT_shader_texture_lod);
7808 … symbolTable.setFunctionExtensions("textureCubeLodEXT", 1, &E_GL_EXT_shader_texture_lod);
7809 … symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod);
7810 … symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod);
7811 … symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod);
DVersions.cpp183 extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable; in initializeExtensionBehavior()