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Searched refs:E_GL_INTEL_shader_integer_functions2 (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h231 const char* const E_GL_INTEL_shader_integer_functions2 = "GL_INTEL_shader_integer_function… variable
DInitialize.cpp7442 … symbolTable.setFunctionExtensions("countLeadingZeros", 1, &E_GL_INTEL_shader_integer_functions2);
7443 … symbolTable.setFunctionExtensions("countTrailingZeros", 1, &E_GL_INTEL_shader_integer_functions2);
7444 … symbolTable.setFunctionExtensions("absoluteDifference", 1, &E_GL_INTEL_shader_integer_functions2);
7445 … symbolTable.setFunctionExtensions("addSaturate", 1, &E_GL_INTEL_shader_integer_functions2);
7446 … symbolTable.setFunctionExtensions("subtractSaturate", 1, &E_GL_INTEL_shader_integer_functions2);
7447 … symbolTable.setFunctionExtensions("average", 1, &E_GL_INTEL_shader_integer_functions2);
7448 … symbolTable.setFunctionExtensions("averageRounded", 1, &E_GL_INTEL_shader_integer_functions2);
7449 … symbolTable.setFunctionExtensions("multiply32x16", 1, &E_GL_INTEL_shader_integer_functions2);
DVersions.cpp270 extensionBehavior[E_GL_INTEL_shader_integer_functions2] = EBhDisable; in initializeExtensionBehavior()