Searched refs:E_GL_NV_shader_texture_footprint (Results 1 – 3 of 3) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Versions.h | 246 const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint"; variable
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D | Versions.cpp | 285 extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable; in initializeExtensionBehavior()
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D | Initialize.cpp | 7451 …olTable.setFunctionExtensions("textureFootprintNV", 1, &E_GL_NV_shader_texture_footprint); 7452 …olTable.setFunctionExtensions("textureFootprintClampNV", 1, &E_GL_NV_shader_texture_footprint); 7453 …olTable.setFunctionExtensions("textureFootprintLodNV", 1, &E_GL_NV_shader_texture_footprint); 7454 …olTable.setFunctionExtensions("textureFootprintGradNV", 1, &E_GL_NV_shader_texture_footprint); 7455 …olTable.setFunctionExtensions("textureFootprintGradClampNV", 1, &E_GL_NV_shader_texture_footprint);
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