/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | entry_points_enum_autogen.cpp | 17 const char *GetEntryPointName(EntryPoint ep) in GetEntryPointName() 21 case EntryPoint::Accum: in GetEntryPointName() 23 case EntryPoint::ActiveShaderProgram: in GetEntryPointName() 25 case EntryPoint::ActiveTexture: in GetEntryPointName() 27 case EntryPoint::AlphaFunc: in GetEntryPointName() 29 case EntryPoint::AlphaFuncx: in GetEntryPointName() 31 case EntryPoint::AreTexturesResident: in GetEntryPointName() 33 case EntryPoint::ArrayElement: in GetEntryPointName() 35 case EntryPoint::AttachShader: in GetEntryPointName() 37 case EntryPoint::Begin: in GetEntryPointName() [all …]
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D | entry_points_utils.h | 22 template <EntryPoint EP, typename ReturnType> 26 template <EntryPoint EP> 33 template <EntryPoint EP> 39 template <EntryPoint EP> 46 template <EntryPoint EP, typename PointerType> 52 template <EntryPoint EP, typename PointerType> 60 struct DefaultReturnValue<EntryPoint::GetUniformBlockIndex, GLuint> 67 struct DefaultReturnValue<EntryPoint::ClientWaitSync, GLenum> 74 struct DefaultReturnValue<EntryPoint::TestFenceNV, GLboolean> 79 template <EntryPoint EP, typename ReturnType>
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | entry_points_enum_autogen.cpp | 17 const char *GetEntryPointName(EntryPoint ep) in GetEntryPointName() 21 case EntryPoint::CLBuildProgram: in GetEntryPointName() 23 case EntryPoint::CLCloneKernel: in GetEntryPointName() 25 case EntryPoint::CLCompileProgram: in GetEntryPointName() 27 case EntryPoint::CLCreateBuffer: in GetEntryPointName() 29 case EntryPoint::CLCreateBufferWithProperties: in GetEntryPointName() 31 case EntryPoint::CLCreateCommandQueue: in GetEntryPointName() 33 case EntryPoint::CLCreateCommandQueueWithProperties: in GetEntryPointName() 35 case EntryPoint::CLCreateContext: in GetEntryPointName() 37 case EntryPoint::CLCreateContextFromType: in GetEntryPointName() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | DebugAnnotatorVk.cpp | 23 angle::EntryPoint entryPoint, in beginEvent() 37 angle::EntryPoint entryPoint) in endEvent() 63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) const in isDrawEntryPoint() 67 case angle::EntryPoint::GLDrawArrays: in isDrawEntryPoint() 68 case angle::EntryPoint::GLDrawArraysIndirect: in isDrawEntryPoint() 69 case angle::EntryPoint::GLDrawArraysInstanced: in isDrawEntryPoint() 70 case angle::EntryPoint::GLDrawArraysInstancedANGLE: in isDrawEntryPoint() 71 case angle::EntryPoint::GLDrawArraysInstancedBaseInstance: in isDrawEntryPoint() 72 case angle::EntryPoint::GLDrawArraysInstancedBaseInstanceANGLE: in isDrawEntryPoint() 73 case angle::EntryPoint::GLDrawArraysInstancedEXT: in isDrawEntryPoint() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | validationGL1.cpp | 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() 25 angle::EntryPoint entryPoint, in ValidateBitmap() 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() 43 angle::EntryPoint entryPoint, in ValidateCallLists() 52 angle::EntryPoint entryPoint, in ValidateClearAccum() 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() 72 angle::EntryPoint entryPoint, in ValidateClipPlane() 80 angle::EntryPoint entryPoint, in ValidateColor3b() [all …]
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D | validationGL1_autogen.h | 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 25 angle::EntryPoint entryPoint, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 35 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 48 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, [all …]
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D | validationES2_autogen.h | 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 55 angle::EntryPoint entryPoint, [all …]
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D | validationES1_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth); 37 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 54 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, [all …]
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D | validationESEXT_autogen.h | 23 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 47 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 71 angle::EntryPoint entryPoint, 94 angle::EntryPoint entryPoint, 108 angle::EntryPoint entryPoint, 117 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, [all …]
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D | validationGL4_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 37 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 57 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, [all …]
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D | validationGL4.cpp | 15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed() 24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback() 32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream() 41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed() 49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName() 61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName() 73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv() 84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv() 94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv() 104 angle::EntryPoint entryPoint, in ValidateGetSubroutineIndex() [all …]
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D | validationGL3_autogen.h | 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint); 37 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 56 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, [all …]
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D | validationGL3.cpp | 14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender() 22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation() 31 angle::EntryPoint entryPoint, in ValidateClampColor() 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() 44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D() 55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D() 67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i() 75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv() 83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui() 91 angle::EntryPoint entryPoint, in ValidateVertexAttribI1uiv() [all …]
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D | validationES3_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 29 angle::EntryPoint entryPoint, 34 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 45 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, [all …]
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D | validationES31_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 35 angle::EntryPoint entryPoint, 38 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 61 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all …]
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D | validationES31.h | 19 angle::EntryPoint entryPoint, 24 angle::EntryPoint entryPoint, 33 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 43 angle::EntryPoint entryPoint, 46 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 55 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all …]
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D | validationGL2_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 62 angle::EntryPoint entryPoint, [all …]
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D | validationGL2.cpp | 15 angle::EntryPoint entryPoint, in ValidateGetVertexAttribdv() 24 angle::EntryPoint entryPoint, in ValidateVertexAttrib1d() 32 angle::EntryPoint entryPoint, in ValidateVertexAttrib1dv() 40 angle::EntryPoint entryPoint, in ValidateVertexAttrib1s() 48 angle::EntryPoint entryPoint, in ValidateVertexAttrib1sv() 56 angle::EntryPoint entryPoint, in ValidateVertexAttrib2d() 65 angle::EntryPoint entryPoint, in ValidateVertexAttrib2dv() 73 angle::EntryPoint entryPoint, in ValidateVertexAttrib2s() 82 angle::EntryPoint entryPoint, in ValidateVertexAttrib2sv() 90 angle::EntryPoint entryPoint, in ValidateVertexAttrib3d() [all …]
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D | validationES32_autogen.h | 21 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint); 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 68 angle::EntryPoint entryPoint, 72 angle::EntryPoint entryPoint, 80 angle::EntryPoint entryPoint, [all …]
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D | validationES.h | 51 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, 89 angle::EntryPoint entryPoint, 99 Program *GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 104 Shader *GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 107 angle::EntryPoint entryPoint, 111 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, 128 angle::EntryPoint entryPoint, 132 angle::EntryPoint entryPoint, [all …]
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D | validationES1.cpp | 34 angle::EntryPoint entryPoint, in ValidateAlphaFuncCommon() 55 angle::EntryPoint entryPoint, in ValidateClientStateCommon() 81 angle::EntryPoint entryPoint, in ValidateBuiltinVertexAttributeCommon() 171 bool ValidateLightCaps(const Context *context, angle::EntryPoint entryPoint, GLenum light) in ValidateLightCaps() 183 angle::EntryPoint entryPoint, in ValidateLightCommon() 238 angle::EntryPoint entryPoint, in ValidateLightSingleComponent() 258 angle::EntryPoint entryPoint, in ValidateMaterialCommon() 286 angle::EntryPoint entryPoint, in ValidateMaterialSetting() 303 angle::EntryPoint entryPoint, in ValidateMaterialQuery() 321 angle::EntryPoint entryPoint, in ValidateMaterialSingleComponent() [all …]
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D | validationES32.cpp | 29 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint) in ValidateBlendBarrier() 35 angle::EntryPoint entryPoint, in ValidateBlendEquationSeparatei() 56 angle::EntryPoint entryPoint, in ValidateBlendEquationi() 76 angle::EntryPoint entryPoint, in ValidateBlendFuncSeparatei() 99 angle::EntryPoint entryPoint, in ValidateBlendFunci() 120 angle::EntryPoint entryPoint, in ValidateColorMaski() 137 angle::EntryPoint entryPoint, in ValidateCopyImageSubData() 166 angle::EntryPoint entryPoint, in ValidateDebugMessageCallback() 174 angle::EntryPoint entryPoint, in ValidateDebugMessageControl() 186 angle::EntryPoint entryPoint, in ValidateDebugMessageInsert() [all …]
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D | validationESEXT.cpp | 27 angle::EntryPoint entryPoint, in ValidateGetImageFormatAndType() 73 angle::EntryPoint entryPoint, in IsValidMemoryObjectParamater() 95 angle::EntryPoint entryPoint, in ValidateObjectIdentifierAndName() 238 angle::EntryPoint entryPoint, in ValidateGetTexImageANGLE() 296 angle::EntryPoint entryPoint, in ValidateGetCompressedTexImageANGLE() 312 angle::EntryPoint entryPoint, in ValidateGetRenderbufferImageANGLE() 349 angle::EntryPoint entryPoint, in ValidateDrawElementsBaseVertexEXT() 366 angle::EntryPoint entryPoint, in ValidateDrawElementsInstancedBaseVertexEXT() 385 angle::EntryPoint entryPoint, in ValidateDrawRangeElementsBaseVertexEXT() 432 angle::EntryPoint entryPoint, in ValidateMultiDrawElementsBaseVertexEXT() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_replay_autogen.cpp | 30 case angle::EntryPoint::GLActiveShaderProgram: in ReplayCall() 37 case angle::EntryPoint::GLActiveTexture: in ReplayCall() 41 case angle::EntryPoint::GLAlphaFunc: in ReplayCall() 46 case angle::EntryPoint::GLAlphaFuncx: in ReplayCall() 51 case angle::EntryPoint::GLAttachShader: in ReplayCall() 57 case angle::EntryPoint::GLBeginQuery: in ReplayCall() 62 case angle::EntryPoint::GLBeginTransformFeedback: in ReplayCall() 67 case angle::EntryPoint::GLBindAttribLocation: in ReplayCall() 75 case angle::EntryPoint::GLBindBuffer: in ReplayCall() 81 case angle::EntryPoint::GLBindBufferBase: in ReplayCall() [all …]
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/third_party/skia/third_party/externals/tint/src/inspector/ |
D | entry_point.cc | 20 EntryPoint::EntryPoint() = default; 21 EntryPoint::EntryPoint(EntryPoint&) = default; 22 EntryPoint::EntryPoint(EntryPoint&&) = default; 23 EntryPoint::~EntryPoint() = default;
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