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Searched refs:FB_4D (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dfeedback.c41 #define FB_4D 0x02 macro
80 ctx->Feedback._Mask = (FB_3D | FB_4D | FB_COLOR | FB_TEXTURE); in _mesa_FeedbackBuffer()
122 if (ctx->Feedback._Mask & FB_4D) { in _mesa_feedback_vertex()