/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTestsUtil.hpp | 82 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator
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D | vktPipelineSpecConstantUtil.hpp | 65 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator
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D | vktPipelineSpecConstantUtil.cpp | 289 if (flags & FEATURE_TESSELLATION_SHADER) in requireFeatures()
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D | vktPipelineMultisampleTestsUtil.cpp | 385 if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) in requireFeatures()
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D | vktPipelineSpecConstantTests.cpp | 752 features |= FEATURE_TESSELLATION_SHADER; in getShaderStageRequirements()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesTestsUtil.hpp | 59 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator
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D | vktSparseResourcesTestsUtil.cpp | 921 if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) in requireFeatures()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationUtil.hpp | 223 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator
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D | vktSynchronizationUtil.cpp | 972 if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) in requireFeatures()
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D | vktSynchronizationOperation.cpp | 229 flags |= FEATURE_TESSELLATION_SHADER; in requireFeaturesForSSBOAccess()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationGeometryPointSizeTests.cpp | 292 …requireFeatures (vki, physDevice, FEATURE_TESSELLATION_SHADER | FEATURE_GEOMETRY_SHADER … in test()
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D | vktTessellationUtil.hpp | 203 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator
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D | vktTessellationCommonEdgeTests.cpp | 246 …Features(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER); in test()
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D | vktTessellationMiscDrawTests.cpp | 130 …Features(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER); in runTest()
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D | vktTessellationGeometryGridRenderTests.cpp | 577 …context.getInstanceInterface(), m_context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in iterate()
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D | vktTessellationWindingTests.cpp | 568 …Features(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER); in createInstance()
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D | vktTessellationPrimitiveDiscardTests.cpp | 380 …s(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in test()
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D | vktTessellationGeometryPassthroughTests.cpp | 436 …context.getInstanceInterface(), m_context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in iterate()
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D | vktTessellationUtil.cpp | 811 if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) in requireFeatures()
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D | vktTessellationFractionalSpacingTests.cpp | 517 …s(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in test()
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D | vktTessellationInvarianceTests.cpp | 617 …FEATURE_TESSELLATION_SHADER | FEATURE_GEOMETRY_SHADER | FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS… in BaseTestInstance() 1355 …FEATURE_TESSELLATION_SHADER | FEATURE_GEOMETRY_SHADER | FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS… in iterate() 2016 …s(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in test()
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D | vktTessellationShaderInputOutputTests.cpp | 75 …Features(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER); in runTest()
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D | vktTessellationCoordinatesTests.cpp | 811 …s(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in createInstance()
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D | vktTessellationUserDefinedIO.cpp | 766 …context.getInstanceInterface(), m_context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER | FEATU… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/clipping/ |
D | vktClippingTests.cpp | 65 FEATURE_TESSELLATION_SHADER = 1u << 0, enumerator 83 if (((flags & FEATURE_TESSELLATION_SHADER) != 0) && !features.tessellationShader) in requireFeatures() 1344 requirements |= FEATURE_TESSELLATION_SHADER; in testClipDistance()
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