Searched refs:FLAG_ALLOW_STD430_UBOS (Results 1 – 2 of 2) sorted by relevance
47 …FLAG_ALLOW_STD430_UBOS = (1u<<3), // allow block offsets to follow VK_EXT_uniform_buffer_stand… enumerator79 else if (flags & FLAG_ALLOW_STD430_UBOS) in getSpirvValidatorOptions()
2216 flags = vk::ShaderBuildOptions::FLAG_ALLOW_STD430_UBOS; in initPrograms()