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Searched refs:FlippedIdentity (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DSpecializationConstant.cpp43 {vk::SurfaceRotation::FlippedIdentity, {{1.0f, 0.0f, 0.0f, 1.0f}}},
53 {vk::SurfaceRotation::FlippedIdentity, {{1.0f, 0.0f, 0.0f, 1.0f}}},
84 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedIdentity), in GenerateMat2x2ArrayWithIndex()
100 {vk::SurfaceRotation::FlippedIdentity, {{1.0f, -1.0f}}},
141 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedIdentity), in CreateVec2ArrayWithIndex()
163 {vk::SurfaceRotation::FlippedIdentity,
164 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedIdentity)},
186 {vk::SurfaceRotation::FlippedIdentity,
187 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedIdentity)},
213 CreateFloatNode(valuesEnumMap[vk::SurfaceRotation::FlippedIdentity][subscript] * scale, in CreateFloatArrayWithRotationIndex()
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/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h837 FlippedIdentity, enumerator
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.h56 FlippedIdentity, enumerator
Dglslang_wrapper_utils.cpp41 return rotation == SurfaceRotation::Identity || rotation == SurfaceRotation::FlippedIdentity; in IsRotationIdentity()
2794 case SurfaceRotation::FlippedIdentity: in preRotateXY()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp230 {SurfaceRotation::FlippedIdentity, {{1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f}}},
4208 ASSERT(ToUnderlying(rotationAndFlip) < ToUnderlying(SurfaceRotation::FlippedIdentity)); in updateGraphicsPipelineDescWithSpecConstUsageBits()
4223 rotationAndFlip = yFlipped ? SurfaceRotation::FlippedIdentity : SurfaceRotation::Identity; in updateGraphicsPipelineDescWithSpecConstUsageBits()
4231 ToUnderlying(SurfaceRotation::FlippedIdentity) + ToUnderlying(rotationAndFlip)); in updateGraphicsPipelineDescWithSpecConstUsageBits()