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Searched refs:FlippedRotated180Degrees (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DSpecializationConstant.cpp45 {vk::SurfaceRotation::FlippedRotated180Degrees, {{-1.0f, 0.0f, 0.0f, -1.0f}}},
55 {vk::SurfaceRotation::FlippedRotated180Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}},
86 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedRotated180Degrees), in GenerateMat2x2ArrayWithIndex()
102 {vk::SurfaceRotation::FlippedRotated180Degrees, {{-1.0f, 1.0f}}},
143 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedRotated180Degrees), in CreateVec2ArrayWithIndex()
167 {vk::SurfaceRotation::FlippedRotated180Degrees,
168 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedRotated180Degrees)},
190 {vk::SurfaceRotation::FlippedRotated180Degrees,
191 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedRotated180Degrees)},
218 valuesEnumMap[vk::SurfaceRotation::FlippedRotated180Degrees][subscript] * scale, in CreateFloatArrayWithRotationIndex()
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/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h839 FlippedRotated180Degrees, enumerator
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.h58 FlippedRotated180Degrees, enumerator
Dglslang_wrapper_utils.cpp2820 case SurfaceRotation::FlippedRotated180Degrees: in preRotateXY()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp233 {SurfaceRotation::FlippedRotated180Degrees,