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Searched refs:FlippedRotated90Degrees (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DSpecializationConstant.cpp44 {vk::SurfaceRotation::FlippedRotated90Degrees, {{0.0f, -1.0f, 1.0f, 0.0f}}},
54 {vk::SurfaceRotation::FlippedRotated90Degrees, {{0.0f, 1.0f, 1.0f, 0.0f}}},
85 CreateMat2x2(matrix, vk::SurfaceRotation::FlippedRotated90Degrees), in GenerateMat2x2ArrayWithIndex()
101 {vk::SurfaceRotation::FlippedRotated90Degrees, {{1.0f, 1.0f}}},
142 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::FlippedRotated90Degrees), in CreateVec2ArrayWithIndex()
165 {vk::SurfaceRotation::FlippedRotated90Degrees,
166 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::FlippedRotated90Degrees)},
188 {vk::SurfaceRotation::FlippedRotated90Degrees,
189 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::FlippedRotated90Degrees)},
216 valuesEnumMap[vk::SurfaceRotation::FlippedRotated90Degrees][subscript] * scale, EbpLow), in CreateFloatArrayWithRotationIndex()
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/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h838 FlippedRotated90Degrees, enumerator
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.h57 FlippedRotated90Degrees, enumerator
Dglslang_wrapper_utils.cpp2812 case SurfaceRotation::FlippedRotated90Degrees: in preRotateXY()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp73 options.preRotation = SurfaceRotation::FlippedRotated90Degrees; in ValidateTransformedSpirV()
DContextVk.cpp231 {SurfaceRotation::FlippedRotated90Degrees,
242 (rotation == SurfaceRotation::FlippedRotated90Degrees) || in IsRotatedAspectRatio()