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Searched refs:Float16x2 (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexFormatTests.cpp98 case wgpu::VertexFormat::Float16x2: in IsFloatFormat()
112 case wgpu::VertexFormat::Float16x2: in IsHalfFormat()
139 case wgpu::VertexFormat::Float16x2: in BytesPerComponents()
174 case wgpu::VertexFormat::Float16x2: in ComponentCount()
691 TEST_P(VertexFormatTest, Float16x2) { in TEST_P() argument
698 DoVertexFormatTest(wgpu::VertexFormat::Float16x2, vertexData, vertexData); in TEST_P()
DBufferZeroInitTests.cpp1148 {wgpu::VertexFormat::Unorm8x2, wgpu::VertexFormat::Float16x2, in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DVertexFormat.cpp44 {wgpu::VertexFormat::Float16x2, 4, 2, 2, VertexFormatBaseType::Float},
DShaderModule.cpp72 case wgpu::VertexFormat::Float16x2: in ToTintVertexFormat()
/third_party/skia/third_party/externals/dawn/src/utils/
DTestUtils.cpp153 case wgpu::VertexFormat::Float16x2: in VertexFormatSize()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPipelineD3D12.cpp67 case wgpu::VertexFormat::Float16x2: in VertexFormatType()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp75 case wgpu::VertexFormat::Float16x2: in VulkanVertexFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DRenderPipelineMTL.mm62 case wgpu::VertexFormat::Float16x2:
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DConverter.cpp788 out = wgpu::VertexFormat::Float16x2; in Convert()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DCommandBufferGL.cpp75 case wgpu::VertexFormat::Float16x2: in VertexFormatType()