Searched refs:Float16x4 (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | VertexFormatTests.cpp | 99 case wgpu::VertexFormat::Float16x4: in IsFloatFormat() 113 case wgpu::VertexFormat::Float16x4: in IsHalfFormat() 140 case wgpu::VertexFormat::Float16x4: in BytesPerComponents() 191 case wgpu::VertexFormat::Float16x4: in ComponentCount() 701 TEST_P(VertexFormatTest, Float16x4) { in TEST_P() argument 708 DoVertexFormatTest(wgpu::VertexFormat::Float16x4, vertexData, vertexData); in TEST_P()
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D | VertexStateTests.cpp | 570 {2, 8 /* offset */, VertexFormat::Float16x4}, // |-----****| in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | VertexFormat.cpp | 45 {wgpu::VertexFormat::Float16x4, 8, 4, 2, VertexFormatBaseType::Float},
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D | ShaderModule.cpp | 74 case wgpu::VertexFormat::Float16x4: in ToTintVertexFormat()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TestUtils.cpp | 162 case wgpu::VertexFormat::Float16x4: in VertexFormatSize()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 69 case wgpu::VertexFormat::Float16x4: in VertexFormatType()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 77 case wgpu::VertexFormat::Float16x4: in VulkanVertexFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 64 case wgpu::VertexFormat::Float16x4:
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 791 out = wgpu::VertexFormat::Float16x4; in Convert()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | CommandBufferGL.cpp | 76 case wgpu::VertexFormat::Float16x4: in VertexFormatType()
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