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Searched refs:Float32x4 (Results 1 – 25 of 31) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexStateTests.cpp49 case VertexFormat::Float32x4: in ShouldComponentBeDefault()
253 {{4 * sizeof(float), VertexStepMode::Vertex, {{0, 0, VertexFormat::Float32x4}}}}, in TEST_P()
256 MakeTestPipeline(vertexState, 1, {{0, VertexFormat::Float32x4, VertexStepMode::Vertex}}); in TEST_P()
274 MakeVertexState({{0, VertexStepMode::Vertex, {{0, 0, VertexFormat::Float32x4}}}}, &vertexState); in TEST_P()
276 MakeTestPipeline(vertexState, 0, {{0, VertexFormat::Float32x4, VertexStepMode::Vertex}}); in TEST_P()
334 {{8 * sizeof(float), VertexStepMode::Vertex, {{0, 0, VertexFormat::Float32x4}}}}, in TEST_P()
337 MakeTestPipeline(vertexState, 1, {{0, VertexFormat::Float32x4, VertexStepMode::Vertex}}); in TEST_P()
355 {{0, 0, VertexFormat::Float32x4}, {1, 4 * sizeof(float), VertexFormat::Float32x4}}}}, in TEST_P()
358 MakeTestPipeline(vertexState, 1, {{0, VertexFormat::Float32x4, VertexStepMode::Vertex}}); in TEST_P()
376 {{0, 0, VertexFormat::Float32x4}, {1, 4 * sizeof(float), VertexFormat::Float32x4}}}}, in TEST_P()
[all …]
DShaderTests.cpp180 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P()
228 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P()
275 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P()
317 rpDesc.cAttributes[1].format = wgpu::VertexFormat::Float32x4; in TEST_P()
386 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TEST_P()
DVertexFormatTests.cpp103 case wgpu::VertexFormat::Float32x4: in IsFloatFormat()
145 case wgpu::VertexFormat::Float32x4: in BytesPerComponents()
192 case wgpu::VertexFormat::Float32x4: in ComponentCount()
741 TEST_P(VertexFormatTest, Float32x4) { in TEST_P() argument
746 DoVertexFormatTest(wgpu::VertexFormat::Float32x4, vertexData, vertexData); in TEST_P()
DDrawTests.cpp47 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DDrawIndirectTests.cpp48 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DDrawIndexedTests.cpp48 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DDestroyTests.cpp50 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DSamplerFilterAnisotropicTests.cpp83 pipelineDescriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DRenderBundleTests.cpp57 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
DPrimitiveTopologyTests.cpp199 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in DoTest()
DFirstIndexOffsetTests.cpp154 pipelineDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TestImpl()
DGpuMemorySynchronizationTests.cpp526 rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TEST_P()
642 rpDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TEST_P()
DVertexOnlyRenderPipelineTests.cpp122 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in CreateRenderPipeline()
DIndexFormatTests.cpp62 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in MakeTestPipeline()
DDrawIndexedIndirectTests.cpp49 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DVertexStateValidationTests.cpp349 state.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in TEST_F()
401 DoTest(wgpu::VertexFormat::Float32x4, "f32", true); in TEST_F()
402 DoTest(wgpu::VertexFormat::Float32x4, "vec2<f32>", true); in TEST_F()
403 DoTest(wgpu::VertexFormat::Float32x4, "vec3<f32>", true); in TEST_F()
404 DoTest(wgpu::VertexFormat::Float32x4, "vec4<f32>", true); in TEST_F()
DDrawVertexAndIndexBufferOOBValidationTests.cpp174 {bufferStride, wgpu::VertexStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}}, in CreateBasicRenderPipeline()
189 {bufferStride1, wgpu::VertexStepMode::Vertex, {{0, wgpu::VertexFormat::Float32x4}}}, in CreateBasicRenderPipelineWithInstance()
205 {{0, wgpu::VertexFormat::Float32x4, 0}, {1, wgpu::VertexFormat::Float32x2, 20}}}, in CreateBasicRenderPipelineWithZeroArrayStride()
209 {{3, wgpu::VertexFormat::Float32x4, 4}, {7, wgpu::VertexFormat::Float32x3, 0}}}, in CreateBasicRenderPipelineWithZeroArrayStride()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DVertexFormat.cpp50 {wgpu::VertexFormat::Float32x4, 16, 4, 4, VertexFormatBaseType::Float},
/third_party/skia/third_party/externals/dawn/examples/
DCppHelloTriangle.cpp130 descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in init()
/third_party/skia/third_party/externals/dawn/src/utils/
DTestUtils.cpp171 case wgpu::VertexFormat::Float32x4: in VertexFormatSize()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp163 return wgpu::VertexFormat::Float32x4; in to_dawn_vertex_format()
172 return wgpu::VertexFormat::Float32x4; in to_dawn_vertex_format()
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/DartARM32/
Dassembler_arm.cc2844 Float32x4::value_offset() - kHeapObjectTag); in CopyFloat32x4Field()
2846 Float32x4::value_offset() - kHeapObjectTag); in CopyFloat32x4Field()
2849 (Float32x4::value_offset() + 0 * kWordSize) - in CopyFloat32x4Field()
2852 (Float32x4::value_offset() + 1 * kWordSize) - in CopyFloat32x4Field()
2855 (Float32x4::value_offset() + 0 * kWordSize) - kHeapObjectTag); in CopyFloat32x4Field()
2857 (Float32x4::value_offset() + 1 * kWordSize) - kHeapObjectTag); in CopyFloat32x4Field()
2860 (Float32x4::value_offset() + 2 * kWordSize) - in CopyFloat32x4Field()
2863 (Float32x4::value_offset() + 3 * kWordSize) - in CopyFloat32x4Field()
2866 (Float32x4::value_offset() + 2 * kWordSize) - kHeapObjectTag); in CopyFloat32x4Field()
2868 (Float32x4::value_offset() + 3 * kWordSize) - kHeapObjectTag); in CopyFloat32x4Field()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPipelineD3D12.cpp77 case wgpu::VertexFormat::Float32x4: in VertexFormatType()
/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/
DDrawCallPerf.cpp355 renderPipelineDesc.cAttributes[0].format = wgpu::VertexFormat::Float32x4; in SetUp()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp85 case wgpu::VertexFormat::Float32x4: in VulkanVertexFormat()

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