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Searched refs:FrameBuffer (Results 1 – 25 of 28) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/Main/
DFrameBuffer.cpp32 FrameBuffer::Cursor FrameBuffer::cursor = {};
33 bool FrameBuffer::topLeftOrigin = false;
35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() function in sw::FrameBuffer
55 FrameBuffer *parameters = this; in FrameBuffer()
60 FrameBuffer::~FrameBuffer() in ~FrameBuffer()
71 void FrameBuffer::setCursorImage(sw::Surface *cursorImage) in setCursorImage()
88 void FrameBuffer::setCursorOrigin(int x0, int y0) in setCursorOrigin()
94 void FrameBuffer::setCursorPosition(int x, int y) in setCursorPosition()
100 void FrameBuffer::copy(sw::Surface *source) in copy()
150 void FrameBuffer::copyLocked() in copyLocked()
[all …]
DFrameBuffer.hpp40 class [[clang::lto_visibility_public]] FrameBuffer class
43 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin);
45 virtual ~FrameBuffer() = 0;
DFrameBufferWin.cpp19 …wHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, … in FrameBufferWin()
75 sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height) in createFrameBuffer()
DCMakeLists.txt23 FrameBuffer.cpp
24 FrameBuffer.hpp
DFrameBufferAndroid.cpp51 : FrameBuffer(width, height, false, false), in FrameBufferAndroid()
193 sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) in createFrameBuffer()
DFrameBufferOSX.mm25 : FrameBuffer(width, height, false, false), width(width), height(height),
85 sw::FrameBuffer *createFrameBuffer(void *display, EGLNativeWindowType nativeWindow, int width, int …
DFrameBufferX11.cpp45 …ameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, … in FrameBufferX11()
192 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, in… in createFrameBuffer()
DFrameBufferFactoryOzone.cpp24 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, intptr_t window, int width, … in createFrameBuffer()
DFrameBufferOzone.hpp22 class FrameBufferOzone : public FrameBuffer
DFrameBufferAndroid.hpp28 class FrameBufferAndroid : public FrameBuffer
DFrameBufferOSX.hpp26 class FrameBufferOSX : public FrameBuffer
DFrameBufferX11.hpp27 class FrameBufferX11 : public FrameBuffer
DFrameBufferOzone.cpp19 …ufferOzone(intptr_t display, intptr_t window, int width, int height) : FrameBuffer(width, height, … in FrameBufferOzone()
DFrameBufferWin.hpp29 class FrameBufferWin : public FrameBuffer
DBUILD.gn42 "FrameBuffer.cpp",
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/descriptor_indexing/
DvktDescriptorSetsIndexingTests.hpp48 struct FrameBuffer;
52 typedef de::SharedPtr<FrameBuffer> FrameBufferSp;
86 struct FrameBuffer struct
93 FrameBuffer (void) in FrameBuffer() argument
99 FrameBuffer (const FrameBuffer&) {} in FrameBuffer() function
DvktDescriptorSetsIndexingTestsUtils.cpp529 outputFB = FrameBufferSp(new ut::FrameBuffer); in createFrameBuffer()
/third_party/cef/tests/cefclient/browser/
Dosr_d3d11_win.h310 class FrameBuffer {
312 explicit FrameBuffer(const std::shared_ptr<Device>& device);
324 DISALLOW_COPY_AND_ASSIGN(FrameBuffer);
Dosr_render_handler_win_d3d11.h27 std::shared_ptr<d3d11::FrameBuffer> frame_buffer_;
Dosr_render_handler_win_d3d11.cc16 frame_buffer_ = std::make_shared<d3d11::FrameBuffer>(device_); in BrowserLayer()
Dosr_d3d11_win.cc915 FrameBuffer::FrameBuffer(const std::shared_ptr<Device>& device) in FrameBuffer() function in client::d3d11::FrameBuffer
918 void FrameBuffer::on_paint(void* shared_handle) { in on_paint()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DSurface.hpp133 sw::FrameBuffer *frameBuffer = nullptr;
/third_party/openGLES/extensions/INGR/
DINGR_interlace_read.txt53 "Obtaining Pixels from the FrameBuffer."]
/third_party/skia/third_party/externals/opengl-registry/extensions/INGR/
DINGR_interlace_read.txt53 "Obtaining Pixels from the FrameBuffer."]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.hpp27 class FrameBuffer;
251 …sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, …

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