/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBuffer.cpp | 32 FrameBuffer::Cursor FrameBuffer::cursor = {}; 33 bool FrameBuffer::topLeftOrigin = false; 35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() function in sw::FrameBuffer 55 FrameBuffer *parameters = this; in FrameBuffer() 60 FrameBuffer::~FrameBuffer() in ~FrameBuffer() 71 void FrameBuffer::setCursorImage(sw::Surface *cursorImage) in setCursorImage() 88 void FrameBuffer::setCursorOrigin(int x0, int y0) in setCursorOrigin() 94 void FrameBuffer::setCursorPosition(int x, int y) in setCursorPosition() 100 void FrameBuffer::copy(sw::Surface *source) in copy() 150 void FrameBuffer::copyLocked() in copyLocked() [all …]
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D | FrameBuffer.hpp | 40 class [[clang::lto_visibility_public]] FrameBuffer class 43 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); 45 virtual ~FrameBuffer() = 0;
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D | FrameBufferWin.cpp | 19 …wHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, … in FrameBufferWin() 75 sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height) in createFrameBuffer()
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D | CMakeLists.txt | 23 FrameBuffer.cpp 24 FrameBuffer.hpp
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D | FrameBufferAndroid.cpp | 51 : FrameBuffer(width, height, false, false), in FrameBufferAndroid() 193 sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) in createFrameBuffer()
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D | FrameBufferOSX.mm | 25 : FrameBuffer(width, height, false, false), width(width), height(height), 85 sw::FrameBuffer *createFrameBuffer(void *display, EGLNativeWindowType nativeWindow, int width, int …
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D | FrameBufferX11.cpp | 45 …ameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, … in FrameBufferX11() 192 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, in… in createFrameBuffer()
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D | FrameBufferFactoryOzone.cpp | 24 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, intptr_t window, int width, … in createFrameBuffer()
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D | FrameBufferOzone.hpp | 22 class FrameBufferOzone : public FrameBuffer
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D | FrameBufferAndroid.hpp | 28 class FrameBufferAndroid : public FrameBuffer
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D | FrameBufferOSX.hpp | 26 class FrameBufferOSX : public FrameBuffer
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D | FrameBufferX11.hpp | 27 class FrameBufferX11 : public FrameBuffer
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D | FrameBufferOzone.cpp | 19 …ufferOzone(intptr_t display, intptr_t window, int width, int height) : FrameBuffer(width, height, … in FrameBufferOzone()
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D | FrameBufferWin.hpp | 29 class FrameBufferWin : public FrameBuffer
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D | BUILD.gn | 42 "FrameBuffer.cpp",
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/descriptor_indexing/ |
D | vktDescriptorSetsIndexingTests.hpp | 48 struct FrameBuffer; 52 typedef de::SharedPtr<FrameBuffer> FrameBufferSp; 86 struct FrameBuffer struct 93 FrameBuffer (void) in FrameBuffer() argument 99 FrameBuffer (const FrameBuffer&) {} in FrameBuffer() function
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D | vktDescriptorSetsIndexingTestsUtils.cpp | 529 outputFB = FrameBufferSp(new ut::FrameBuffer); in createFrameBuffer()
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/third_party/cef/tests/cefclient/browser/ |
D | osr_d3d11_win.h | 310 class FrameBuffer { 312 explicit FrameBuffer(const std::shared_ptr<Device>& device); 324 DISALLOW_COPY_AND_ASSIGN(FrameBuffer);
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D | osr_render_handler_win_d3d11.h | 27 std::shared_ptr<d3d11::FrameBuffer> frame_buffer_;
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D | osr_render_handler_win_d3d11.cc | 16 frame_buffer_ = std::make_shared<d3d11::FrameBuffer>(device_); in BrowserLayer()
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D | osr_d3d11_win.cc | 915 FrameBuffer::FrameBuffer(const std::shared_ptr<Device>& device) in FrameBuffer() function in client::d3d11::FrameBuffer 918 void FrameBuffer::on_paint(void* shared_handle) { in on_paint()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | Surface.hpp | 133 sw::FrameBuffer *frameBuffer = nullptr;
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/third_party/openGLES/extensions/INGR/ |
D | INGR_interlace_read.txt | 53 "Obtaining Pixels from the FrameBuffer."]
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/third_party/skia/third_party/externals/opengl-registry/extensions/INGR/ |
D | INGR_interlace_read.txt | 53 "Obtaining Pixels from the FrameBuffer."]
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.hpp | 27 class FrameBuffer; 251 …sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, …
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