Searched refs:FramebufferMtl (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 6 // FramebufferMtl.mm: 7 // Implements the class methods for FramebufferMtl. 58 // FramebufferMtl implementation 59 FramebufferMtl::FramebufferMtl(const gl::FramebufferState &state, 67 FramebufferMtl::~FramebufferMtl() {} 69 void FramebufferMtl::reset() 82 void FramebufferMtl::destroy(const gl::Context *context) 87 angle::Result FramebufferMtl::discard(const gl::Context *context, 94 angle::Result FramebufferMtl::invalidate(const gl::Context *context, 101 angle::Result FramebufferMtl::invalidateSub(const gl::Context *context, [all …]
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D | FrameBufferMtl.h | 28 class FramebufferMtl : public FramebufferImpl 31 explicit FramebufferMtl(const gl::FramebufferState &state, 34 ~FramebufferMtl() override; 128 FramebufferMtl *srcFrameBuffer,
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D | ContextMtl.h | 28 class FramebufferMtl; variable 282 FramebufferMtl *framebuffer, 443 void updateViewport(FramebufferMtl *framebufferMtl, 541 FramebufferMtl *mDrawFramebuffer = nullptr;
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D | TextureMtl.h | 236 const FramebufferMtl *source, 243 const FramebufferMtl *source, 250 const FramebufferMtl *source,
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D | ContextMtl.mm | 925 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1201 return new FramebufferMtl(state, false, nullptr); 1508 FramebufferMtl *currentframebuffer = mtl::GetImpl(getState().getDrawFramebuffer()); 1674 void ContextMtl::updateViewport(FramebufferMtl *framebufferMtl, 1734 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1793 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer()); 1826 FramebufferMtl *framebuffer, 1854 FramebufferMtl *framebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
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D | SurfaceMtl.mm | 142 auto fbo = new FramebufferMtl(state, /* flipY */ false, /* backbuffer */ nullptr); 459 auto fbo = new FramebufferMtl(state, /* flipY */ true, /* backbuffer */ this);
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D | mtl_common.h | 107 class FramebufferMtl; variable
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D | TextureMtl.mm | 1099 FramebufferMtl *srcFramebufferMtl = mtl::GetImpl(source); 1131 FramebufferMtl *srcFramebufferMtl = mtl::GetImpl(source); 2086 const FramebufferMtl *source, 2127 const FramebufferMtl *source, 2163 const FramebufferMtl *source,
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