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Searched refs:GLSL_CACHE_FALLBACK (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_disk_cache.c241 if (brw->ctx._Shader->Flags & GLSL_CACHE_FALLBACK) in brw_disk_cache_upload_program()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3174 #define GLSL_CACHE_FALLBACK 0x200 /**< Force shader cache fallback paths */ macro
Dshaderapi.c127 flags |= GLSL_CACHE_FALLBACK; in _mesa_get_shader_flags()