Searched refs:GLX_BIND_TO_TEXTURE_RGB_EXT (Results 1 – 14 of 14) sorted by relevance
132 # define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 macro
738 config.bindToTextureRGB = getGLXFBConfigAttrib(glxConfig, GLX_BIND_TO_TEXTURE_RGB_EXT); in generateConfigs()
173 case GLX_BIND_TO_TEXTURE_RGB_EXT: in glx_config_get()
591 case GLX_BIND_TO_TEXTURE_RGB_EXT: in __glXInitializeVisualConfigFromTags()
59 attribute GLX_BIND_TO_TEXTURE_RGB_EXT or GLX_BIND_TO_TEXTURE_RGBA_EXT251 GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0362 GLX_BIND_TO_TEXTURE_RGB_EXT boolean True if color buffers can be bound to RGB texture372 GLX_BIND_TO_TEXTURE_RGB_EXT GLX_DONT_CARE Exact626 GLX_BIND_TO_TEXTURE_RGB_EXT,
965 case GLX_BIND_TO_TEXTURE_RGB_EXT: in choose_visual()1630 case GLX_BIND_TO_TEXTURE_RGB_EXT: in get_config()1958 if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT, in glXCreatePixmap()
1099 case GLX_BIND_TO_TEXTURE_RGB_EXT: in choose_visual()1698 case GLX_BIND_TO_TEXTURE_RGB_EXT: in get_config()2026 if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT, in Fake_glXCreatePixmap()
540 #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 macro
369 #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 macro
377 #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 macro
362 #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 macro