Searched refs:GLchan (Results 1 – 16 of 16) sorted by relevance
245 const GLchan *texture;274 GLchan sample[4]; /* the filtered texture sample */ in affine_span()368 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span()387 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span()388 const GLchan *tex10 = tex00 + info->tbytesline; \ in affine_span()389 const GLchan *tex01 = tex00 + COMPS; \ in affine_span()390 const GLchan *tex11 = tex10 + COMPS; \ in affine_span()411 GLchan *dest = span->array->rgba[0]; in affine_span()551 info.texture = (const GLchan *) swImg->ImageSlices[0]; \601 const GLchan *texture;[all …]
51 typedef GLubyte GLchan; typedef56 typedef GLushort GLchan; typedef61 typedef GLfloat GLchan; typedef
115 static inline GLchan126 return (GLchan) lroundf(z); in solve_plane_chan()
165 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba8; in zoom_span()167 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba16; in zoom_span()169 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[VARYING_SLOT_COL0]; in zoom_span()
86 GLchan (*rgba)[4]; /** either == rgba8 or rgba16 */
102 GLchan color[4]; /** integer color */
70 GLchan r, g, b, a; in _swrast_span_default_attribs()1328 GLchan (*rgbaSave)[4] = (GLchan (*)[4]) span->array->attribs[0]; in _swrast_write_rgba_span()1353 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span()1392 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span()1427 memset(rgba, 0, 4 * n * sizeof(GLchan)); in _swrast_read_rgba_span()
172 static inline GLchan183 return (GLchan) lroundf(z); in solve_plane_chan()
168 GLchan cSave[2][4]; in _swrast_add_spec_terms_line()
512 GLchan cSave[4]; in _swrast_add_spec_terms_point()
99 GLchan (*rgbaChan)[4] = span->array->rgba; in texture_combine()
282 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_4()294 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_3()306 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_2()318 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_1()682 GLchan *c = (GLchan *)v; in extract_4chan_4f_rgba()852 4 * sizeof(GLchan) },
34 typedef GLubyte GLchan; typedef58 GLchan *rgba = (GLchan *) texel; in dxt135_decode_imageblock()141 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt3()155 GLchan *rgba = (GLchan *) texel; in fetch_2d_texel_rgba_dxt5()893 static void extractsrccolors( GLubyte srcpixels[4][4][4], const GLchan *srcaddr, in extractsrccolors()897 const GLchan *curaddr; in extractsrccolors()914 const GLchan *srcaddr = srcPixData; in tx_compress_dxtn()
281 8. GLfloat / GLchan changes:283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4].285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan.287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4].289 This is part of an effort to remove all GLchan types from core Mesa so
136 GLchan c[2][4]; in _swsetup_render_tri()
43 GLchan saved_color[3][4] = { { 0 } }; in TAG()