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Searched refs:GenQ (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexstate.c112 dst->Texture.FixedFuncUnit[u].GenQ = src->Texture.FixedFuncUnit[u].GenQ; in _mesa_copy_texture_state()
642 texUnit->_GenFlags |= texUnit->GenQ._ModeBit; in update_texgen()
1078 texUnit->GenQ.Mode = GL_EYE_LINEAR; in _mesa_init_texture()
1082 texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; in _mesa_init_texture()
Dtexgen.c69 return &texUnit->GenQ; in get_texgen()
Drastpos.c375 switch (texUnit->GenQ.Mode) { in compute_texgen()
Dffvertex_prog.c263 texUnit->GenQ.Mode ); in make_state_key()
Dattrib.c567 _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode); in pop_texture_group()
Dmtypes.h1224 struct gl_texgen GenQ; member
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_util.h199 { &u->GenS, &u->GenT, &u->GenR, &u->GenQ }) [i]; in get_texgen_coord()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c1136 if (texUnit->GenQ.Mode != mode) in r200_validate_texgen()
1146 texUnit->GenR.Mode, texUnit->GenQ.Mode); in r200_validate_texgen()
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c463 switch (texUnit->GenQ.Mode) { in texgen()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c830 (texUnit->GenS.Mode != texUnit->GenQ.Mode)) ) { in radeon_validate_texgen()