Searched refs:GenR (Results 1 – 11 of 11) sorted by relevance
111 dst->Texture.FixedFuncUnit[u].GenR = src->Texture.FixedFuncUnit[u].GenR; in _mesa_copy_texture_state()639 texUnit->_GenFlags |= texUnit->GenR._ModeBit; in update_texgen()1077 texUnit->GenR.Mode = GL_EYE_LINEAR; in _mesa_init_texture()1081 texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; in _mesa_init_texture()
1194 texUnit->GenR.Mode = GL_REFLECTION_MAP_NV; in _mesa_initialize_context()1197 texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV; in _mesa_initialize_context()
67 return &texUnit->GenR; in get_texgen()
355 switch (texUnit->GenR.Mode) { in compute_texgen()
260 texUnit->GenR.Mode ); in make_state_key()
566 _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode); in pop_texture_group()
1223 struct gl_texgen GenR; member
199 { &u->GenS, &u->GenT, &u->GenR, &u->GenQ }) [i]; in get_texgen_coord()
1129 if (texUnit->GenR.Mode != mode) in r200_validate_texgen()1146 texUnit->GenR.Mode, texUnit->GenQ.Mode); in r200_validate_texgen()
435 switch (texUnit->GenR.Mode) { in texgen()
828 (texUnit->GenS.Mode != texUnit->GenR.Mode)) || in radeon_validate_texgen()