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Searched refs:GenerateShaderCode (Results 1 – 25 of 39) sorted by relevance

12

/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/val/
Dval_image_test.cpp36 std::string GenerateShaderCode( in GenerateShaderCode() function
920 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
932 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment", "", env), env); in TEST_F()
943 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
957 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
999 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1011 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1021 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1033 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1046 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_bitwise_test.cpp32 std::string GenerateShaderCode( in GenerateShaderCode() function
152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_primitives_test.cpp31 std::string GenerateShaderCode( in GenerateShaderCode() function
97 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry")); in TEST_F()
103 GenerateShaderCode("OpEmitVertex", "OpCapability Shader", "Vertex")); in TEST_F()
113 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry", "Vertex")); in TEST_F()
121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"), in TEST_F()
133 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry")); in TEST_F()
139 GenerateShaderCode("OpEndPrimitive", "OpCapability Shader", "Vertex")); in TEST_F()
149 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry", "Vertex")); in TEST_F()
157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"), in TEST_F()
170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_logicals_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_composites_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
181 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
190 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
201 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
212 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
235 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
244 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
255 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
266 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_adjacency_test.cpp102 std::string GenerateShaderCode( in GenerateShaderCode() function
151 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
168 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
202 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
223 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
270 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
297 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
311 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_barriers_test.cpp106 std::string GenerateShaderCode( in GenerateShaderCode() function
204 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
232 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n", in TEST_F()
243 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
252 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
266 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
276 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
298 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
309 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_atomics_test.cpp95 std::string GenerateShaderCode( in GenerateShaderCode() function
229 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Int64Atomics\n")); in TEST_F()
277 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
292 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
304 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
316 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
329 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
342 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
359 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
[all …]
/third_party/skia/third_party/externals/spirv-tools/test/val/
Dval_image_test.cpp36 std::string GenerateShaderCode( in GenerateShaderCode() function
920 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
932 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment", "", env), env); in TEST_F()
943 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
957 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
999 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1011 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1021 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1033 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1046 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_bitwise_test.cpp32 std::string GenerateShaderCode( in GenerateShaderCode() function
152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_primitives_test.cpp31 std::string GenerateShaderCode( in GenerateShaderCode() function
97 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry")); in TEST_F()
103 GenerateShaderCode("OpEmitVertex", "OpCapability Shader", "Vertex")); in TEST_F()
113 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry", "Vertex")); in TEST_F()
121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"), in TEST_F()
133 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry")); in TEST_F()
139 GenerateShaderCode("OpEndPrimitive", "OpCapability Shader", "Vertex")); in TEST_F()
149 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry", "Vertex")); in TEST_F()
157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"), in TEST_F()
170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_logicals_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_composites_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
181 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
190 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
201 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
212 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
235 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
244 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
255 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
266 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_adjacency_test.cpp102 std::string GenerateShaderCode( in GenerateShaderCode() function
151 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
168 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
202 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
223 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
270 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
297 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
311 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_barriers_test.cpp106 std::string GenerateShaderCode( in GenerateShaderCode() function
204 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
232 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n", in TEST_F()
243 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
252 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
266 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
276 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
298 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
309 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_atomics_test.cpp95 std::string GenerateShaderCode( in GenerateShaderCode() function
229 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Int64Atomics\n")); in TEST_F()
277 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
292 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
304 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
316 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
329 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
342 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
359 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
[all …]
Dval_ext_inst_test.cpp83 std::string GenerateShaderCode( in GenerateShaderCode() function
471 CompileSuccessfully(GenerateShaderCode(ss.str())); in TEST_P()
480 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
493 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
525 CompileSuccessfully(GenerateShaderCode(ss.str())); in TEST_P()
534 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
547 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
560 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
587 CompileSuccessfully(GenerateShaderCode(ss.str())); in TEST_P()
596 CompileSuccessfully(GenerateShaderCode(body)); in TEST_P()
[all …]
/third_party/spirv-tools/test/val/
Dval_bitwise_test.cpp32 std::string GenerateShaderCode( in GenerateShaderCode() function
152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_image_test.cpp36 std::string GenerateShaderCode( in GenerateShaderCode() function
920 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
932 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment", "", env), env); in TEST_F()
943 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
957 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
999 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1011 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1021 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1033 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
1046 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_primitives_test.cpp31 std::string GenerateShaderCode( in GenerateShaderCode() function
97 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry")); in TEST_F()
103 GenerateShaderCode("OpEmitVertex", "OpCapability Shader", "Vertex")); in TEST_F()
113 GenerateShaderCode("OpEmitVertex", "OpCapability Geometry", "Vertex")); in TEST_F()
121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"), in TEST_F()
133 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry")); in TEST_F()
139 GenerateShaderCode("OpEndPrimitive", "OpCapability Shader", "Vertex")); in TEST_F()
149 GenerateShaderCode("OpEndPrimitive", "OpCapability Geometry", "Vertex")); in TEST_F()
157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"), in TEST_F()
170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_logicals_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_composites_test.cpp33 std::string GenerateShaderCode( in GenerateShaderCode() function
182 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
191 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
202 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
213 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
225 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
236 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
245 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
256 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
267 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
[all …]
Dval_adjacency_test.cpp102 std::string GenerateShaderCode( in GenerateShaderCode() function
151 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
168 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
185 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
202 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
223 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
270 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
297 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
311 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_barriers_test.cpp106 std::string GenerateShaderCode( in GenerateShaderCode() function
204 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
232 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n", in TEST_F()
243 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); in TEST_F()
252 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
266 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), in TEST_F()
276 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
298 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
309 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
[all …]
Dval_atomics_test.cpp95 std::string GenerateShaderCode( in GenerateShaderCode() function
229 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
248 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Int64Atomics\n")); in TEST_F()
277 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
289 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
301 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
314 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
327 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F()
344 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
360 CompileSuccessfully(GenerateShaderCode(body, extra), SPV_ENV_VULKAN_1_0); in TEST_F()
[all …]

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