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Searched refs:GeometryShader (Results 1 – 25 of 36) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h28 d3d11::GeometryShader &&streamOut);
29 ShaderExecutable11(const void *function, size_t length, d3d11::GeometryShader &&executable);
36 const d3d11::GeometryShader &getGeometryShader() const;
37 const d3d11::GeometryShader &getStreamOutShader() const;
43 d3d11::GeometryShader mGeometryExecutable;
44 d3d11::GeometryShader mStreamOutExecutable;
DShaderExecutable11.cpp33 d3d11::GeometryShader &&streamOut) in ShaderExecutable11()
44 d3d11::GeometryShader &&executable) in ShaderExecutable11()
76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader()
81 const d3d11::GeometryShader &ShaderExecutable11::getStreamOutShader() const in getStreamOutShader()
DPixelTransfer11.h86 d3d11::GeometryShader mBufferToTextureGS;
DClear11.h59 const d3d11::GeometryShader **gs,
DStateManager11.h253 const d3d11::GeometryShader *geometryShader,
256 void setGeometryShader(const d3d11::GeometryShader *shader);
DClear11.cpp141 const d3d11::GeometryShader **gs, in getShadersAndLayout()
727 const d3d11::GeometryShader *gs = nullptr; in clearFramebuffer()
DBlit11.h159 const d3d11::GeometryShader *geometryShader;
DResourceManager11.h58 OP(NAME, GeometryShader, ID3D11GeometryShader, ShaderData, \
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h33 d3d11::GeometryShader &&streamOut);
34 ShaderExecutable11(const void *function, size_t length, d3d11::GeometryShader &&executable);
41 const d3d11::GeometryShader &getGeometryShader() const;
42 const d3d11::GeometryShader &getStreamOutShader() const;
48 d3d11::GeometryShader mGeometryExecutable;
49 d3d11::GeometryShader mStreamOutExecutable;
DShaderExecutable11.cpp33 d3d11::GeometryShader &&streamOut) in ShaderExecutable11()
44 d3d11::GeometryShader &&executable) in ShaderExecutable11()
76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader()
81 const d3d11::GeometryShader &ShaderExecutable11::getStreamOutShader() const in getStreamOutShader()
DPixelTransfer11.h86 d3d11::GeometryShader mBufferToTextureGS;
DClear11.h59 const d3d11::GeometryShader **gs,
DStateManager11.h273 const d3d11::GeometryShader *geometryShader,
276 void setGeometryShader(const d3d11::GeometryShader *shader);
DClear11.cpp141 const d3d11::GeometryShader **gs, in getShadersAndLayout()
725 const d3d11::GeometryShader *gs = nullptr; in clearFramebuffer()
DBlit11.h159 const d3d11::GeometryShader *geometryShader;
DResourceManager11.h62 OP(NAME, GeometryShader, ID3D11GeometryShader, ShaderData, \
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrShaderProgram.cpp135 , rr::GeometryShader (decl.getGeometryInputCount(), in ShaderProgram()
166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram()
170 this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram()
171 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram()
173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; in ShaderProgram()
DsglrShaderProgram.hpp226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha…
236 …inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::Ge… in getGeometryShader()
/third_party/vk-gl-cts/framework/referencerenderer/
DrrShaders.cpp30 GeometryShader::GeometryShader (size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderIn… in GeometryShader() function in rr::GeometryShader
DrrRenderer.hpp64 …xShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShade… in Program()
73 const GeometryShader* geometryShader;
DrrShaders.hpp171 class GeometryShader class
174 GeometryShader (size_t numVaryingInputs,
Ddesign.txt66 GeometryShader:
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcTestSubcase.cpp92 std::string SubcaseBase::GeometryShader() in GeometryShader() function in deqp::SubcaseBase
179 string gsh = GeometryShader(); in Documentation()
DglcTestSubcase.hpp76 std::string GeometryShader();
/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/
Dinternal_interface.hpp465 struct GeometryShader : BaseShader<GeometryShader<T, Res>> struct
472 GeometryShader() in GeometryShader() function

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