Searched refs:GetInputVaryings (Results 1 – 8 of 8) sorted by relevance
532 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()543 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()566 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()573 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
466 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()475 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
610 const std::vector<sh::Varying> *GetInputVaryings(const ShHandle handle);
707 const std::vector<sh::ShaderVariable> *GetInputVaryings(const ShHandle handle);
666 const std::vector<sh::Varying> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables()
418 const std::vector<Varying> *GetInputVaryings(const ShHandle handle) in GetInputVaryings() function
703 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables()
485 const std::vector<ShaderVariable> *GetInputVaryings(const ShHandle handle) in GetInputVaryings() function