Home
last modified time | relevance | path

Searched refs:GetPrivateState (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/swr/
Dswr_memory.h35 swr_draw_context *pSDC = (swr_draw_context*)GetPrivateState(pDC); in swr_LoadHotTile()
50 swr_draw_context *pSDC = (swr_draw_context*)GetPrivateState(pDC); in swr_StoreHotTile()
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp571 state.pfnSoFunc[streamIndex](GetPrivateState(pDC), pWorkerData, soContext); in StreamOut()
581GetPrivateState(pDC), soContext.pBuffer[i]->pWriteOffset, &nullTileAccessed, pWorkerData); in StreamOut()
878 state.pfnGsFunc(GetPrivateState(pDC), pWorkerData, &gsContext); in GeometryShaderStage()
1384 state.pfnHsFunc(GetPrivateState(pDC), pWorkerData, &hsContext); in TessellationStages()
1458 state.pfnDsFunc(GetPrivateState(pDC), pWorkerData, &dsContext); in TessellationStages()
1858 fetchInfo_lo.xpIndices = pDC->pContext->pfnMakeGfxPtr(GetPrivateState(pDC), &vIndex); in ProcessDraw()
1863 fetchInfo_hi.xpIndices = pDC->pContext->pfnMakeGfxPtr(GetPrivateState(pDC), sysAddr); in ProcessDraw()
1915 state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo_lo, vin); in ProcessDraw()
1917 state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo_lo, vin_lo); in ProcessDraw()
1921 state.pfnFetchFunc(GetPrivateState(pDC), pWorkerData, fetchInfo_hi, vin_hi); in ProcessDraw()
[all …]
Dthreads.cpp426 pContext->pfnUpdateStats(GetPrivateState(pDC), &stats); in UpdateClientStats()
701 pContext->pfnUpdateStatsFE(GetPrivateState(pDC), &stats); in CompleteDrawFE()
712 GetPrivateState(pDC), i, pDC->dynState.SoWriteOffset[i]); in CompleteDrawFE()
718 pContext->pfnUpdateStreamOut(GetPrivateState(pDC), pDC->dynState.soPrims); in CompleteDrawFE()
Dbackend_singlesample.cpp189 state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext); in BackendSingleSample()
Dcontext.h470 INLINE void* GetPrivateState(const DRAW_CONTEXT* pDC) in GetPrivateState() function
Dbackend.cpp86 state.pfnCsFunc(GetPrivateState(pDC), in ProcessComputeBE()
Dbackend_sample.cpp207 state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext); in BackendSampleRate()
Dbackend_impl.h1147 state.psState.pfnPixelShader(GetPrivateState(pDC), pWorkerData, &psContext);