Searched refs:GetSceneChangeMotionRatioLarge (Results 1 – 1 of 1) sorted by relevance
131 float GetSceneChangeMotionRatioLarge() const { in GetSceneChangeMotionRatioLarge() function230 … m_cDetector.GetSceneChangeMotionRatioLarge() * iBlock8x8Num + 0.5f + PESN); in Process()