Searched refs:GetUniforms (Results 1 – 8 of 8) sorted by relevance
608 const std::vector<sh::Uniform> *GetUniforms(const ShHandle handle);
705 const std::vector<sh::ShaderVariable> *GetUniforms(const ShHandle handle);
665 const std::vector<sh::Uniform> *uniforms = sh::GetUniforms(compiler); in PrintActiveVariables()
413 const std::vector<Uniform> *GetUniforms(const ShHandle handle) in GetUniforms() function
702 const std::vector<sh::ShaderVariable> *uniforms = sh::GetUniforms(compiler); in PrintActiveVariables()
419 mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in resolveCompile()
475 const std::vector<ShaderVariable> *GetUniforms(const ShHandle handle) in GetUniforms() function
473 mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in resolveCompile()