Searched refs:GrD3DBackendContext (Results 1 – 12 of 12) sorted by relevance
/third_party/skia/tools/gpu/d3d/ |
D | D3DTestContext.h | 22 const GrD3DBackendContext& getD3DBackendContext() const { in getD3DBackendContext() 27 D3DTestContext(const GrD3DBackendContext& d3d, bool ownsContext) in D3DTestContext() 31 GrD3DBackendContext fD3D;
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D | D3DTestUtils.h | 13 struct GrD3DBackendContext; 16 bool CreateD3DBackendContext(GrD3DBackendContext* ctx,
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D | D3DTestContext.cpp | 20 GrD3DBackendContext backendContext; in Create() 56 D3DTestContextImpl(const GrD3DBackendContext& backendContext, bool ownsContext) in D3DTestContextImpl()
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D | D3DTestUtils.cpp | 37 bool CreateD3DBackendContext(GrD3DBackendContext* ctx, in CreateD3DBackendContext()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DGpu.h | 20 struct GrD3DBackendContext; 30 static sk_sp<GrGpu> Make(const GrD3DBackendContext& backendContext, const GrContextOptions&, 129 GrD3DGpu(GrDirectContext*, const GrContextOptions&, const GrD3DBackendContext&,
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D | GrD3DGpu.cpp | 42 sk_sp<GrGpu> GrD3DGpu::Make(const GrD3DBackendContext& backendContext, in Make() 68 const GrD3DBackendContext& backendContext, in GrD3DGpu()
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/third_party/skia/include/gpu/d3d/ |
D | GrD3DBackendContext.h | 27 struct SK_API GrD3DBackendContext { struct
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/third_party/skia/include/gpu/ |
D | GrDirectContext.h | 23 struct GrD3DBackendContext; 99 static sk_sp<GrDirectContext> MakeDirect3D(const GrD3DBackendContext&, const GrContextOptions&); 100 static sk_sp<GrDirectContext> MakeDirect3D(const GrD3DBackendContext&);
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D | BUILD.bazel | 26 "d3d/GrD3DBackendContext.h",
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/third_party/skia/tools/sk_app/win/ |
D | D3D12WindowContext_win.cpp | 80 GrD3DBackendContext backendContext; in initializeContext()
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/third_party/skia/src/gpu/ |
D | GrDirectContext.cpp | 1139 sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext) { in MakeDirect3D() 1144 sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext, in MakeDirect3D()
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/third_party/skia/gn/ |
D | gpu.gni | 669 "$_include/gpu/d3d/GrD3DBackendContext.h",
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