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Searched refs:GrD3DBackendContext (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/tools/gpu/d3d/
DD3DTestContext.h22 const GrD3DBackendContext& getD3DBackendContext() const { in getD3DBackendContext()
27 D3DTestContext(const GrD3DBackendContext& d3d, bool ownsContext) in D3DTestContext()
31 GrD3DBackendContext fD3D;
DD3DTestUtils.h13 struct GrD3DBackendContext;
16 bool CreateD3DBackendContext(GrD3DBackendContext* ctx,
DD3DTestContext.cpp20 GrD3DBackendContext backendContext; in Create()
56 D3DTestContextImpl(const GrD3DBackendContext& backendContext, bool ownsContext) in D3DTestContextImpl()
DD3DTestUtils.cpp37 bool CreateD3DBackendContext(GrD3DBackendContext* ctx, in CreateD3DBackendContext()
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.h20 struct GrD3DBackendContext;
30 static sk_sp<GrGpu> Make(const GrD3DBackendContext& backendContext, const GrContextOptions&,
129 GrD3DGpu(GrDirectContext*, const GrContextOptions&, const GrD3DBackendContext&,
DGrD3DGpu.cpp42 sk_sp<GrGpu> GrD3DGpu::Make(const GrD3DBackendContext& backendContext, in Make()
68 const GrD3DBackendContext& backendContext, in GrD3DGpu()
/third_party/skia/include/gpu/d3d/
DGrD3DBackendContext.h27 struct SK_API GrD3DBackendContext { struct
/third_party/skia/include/gpu/
DGrDirectContext.h23 struct GrD3DBackendContext;
99 static sk_sp<GrDirectContext> MakeDirect3D(const GrD3DBackendContext&, const GrContextOptions&);
100 static sk_sp<GrDirectContext> MakeDirect3D(const GrD3DBackendContext&);
DBUILD.bazel26 "d3d/GrD3DBackendContext.h",
/third_party/skia/tools/sk_app/win/
DD3D12WindowContext_win.cpp80 GrD3DBackendContext backendContext; in initializeContext()
/third_party/skia/src/gpu/
DGrDirectContext.cpp1139 sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext) { in MakeDirect3D()
1144 sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext, in MakeDirect3D()
/third_party/skia/gn/
Dgpu.gni669 "$_include/gpu/d3d/GrD3DBackendContext.h",