Home
last modified time | relevance | path

Searched refs:GrD3DPipeline (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DPipeline.h14 class GrD3DPipeline : public GrManagedResource {
16 static sk_sp<GrD3DPipeline> Make(gr_cp<ID3D12PipelineState> pipelineState) { in Make()
17 return sk_sp<GrD3DPipeline>(new GrD3DPipeline(std::move(pipelineState))); in Make()
34 GrD3DPipeline(gr_cp<ID3D12PipelineState> pipelineState) in GrD3DPipeline() function
DGrD3DPipelineState.h22 class GrD3DPipeline; variable
30 GrD3DPipelineState(sk_sp<GrD3DPipeline> pipeline,
42 const sk_sp<GrD3DPipeline>& pipeline() const { return fPipeline; } in pipeline()
82 sk_sp<GrD3DPipeline> fPipeline;
DGrD3DCommandList.h23 class GrD3DPipeline; variable
161 void setPipelineState(const sk_sp<GrD3DPipeline>& pipeline);
216 const GrD3DPipeline* fCurrentPipeline = nullptr;
DGrD3DResourceProvider.h78 sk_sp<GrD3DPipeline> findOrCreateMipmapPipeline();
166 sk_sp<GrD3DPipeline> fMipmapPipeline;
DGrD3DPipelineStateBuilder.h35 static sk_sp<GrD3DPipeline> MakeComputePipeline(GrD3DGpu*, GrD3DRootSignature*,
DGrD3DPipelineStateBuilder.cpp653 sk_sp<GrD3DPipeline> pipeline = GrD3DPipeline::Make(std::move(pipelineState)); in finalize()
670 sk_sp<GrD3DPipeline> GrD3DPipelineStateBuilder::MakeComputePipeline(GrD3DGpu* gpu, in MakeComputePipeline()
711 return GrD3DPipeline::Make(std::move(pipelineState)); in MakeComputePipeline()
DGrD3DPipelineState.cpp24 sk_sp<GrD3DPipeline> pipeline, in GrD3DPipelineState()
DGrD3DResourceProvider.cpp202 sk_sp<GrD3DPipeline> GrD3DResourceProvider::findOrCreateMipmapPipeline() { in findOrCreateMipmapPipeline()
DGrD3DCommandList.cpp312 void GrD3DDirectCommandList::setPipelineState(const sk_sp<GrD3DPipeline>& pipeline) { in setPipelineState()
DGrD3DGpu.cpp1129 sk_sp<GrD3DPipeline> pipeline = this->resourceProvider().findOrCreateMipmapPipeline(); in onRegenerateMipMapLevels()
/third_party/skia/gn/
Dgpu.gni694 "$_src/gpu/d3d/GrD3DPipeline.h",