Searched refs:GrD3DPipelineState (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.cpp | 23 GrD3DPipelineState::GrD3DPipelineState( in GrD3DPipelineState() function in GrD3DPipelineState 46 void GrD3DPipelineState::setAndBindConstants(GrD3DGpu* gpu, in setAndBindConstants() 70 void GrD3DPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) { in setRenderTargetState() 93 void GrD3DPipelineState::setAndBindTextures(GrD3DGpu* gpu, in setAndBindTextures() 153 void GrD3DPipelineState::bindBuffers(GrD3DGpu* gpu, sk_sp<const GrBuffer> indexBuffer, in bindBuffers()
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D | GrD3DResourceProvider.h | 29 class GrD3DPipelineState; variable 75 GrD3DPipelineState* findOrCreateCompatiblePipelineState(GrD3DRenderTarget*, 100 GrD3DPipelineState* refPipelineState(GrD3DRenderTarget*, const GrProgramInfo&);
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D | GrD3DResourceProvider.cpp | 197 GrD3DPipelineState* GrD3DResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState() 298 Entry(GrD3DGpu* gpu, std::unique_ptr<GrD3DPipelineState> pipelineState) in Entry() 302 std::unique_ptr<GrD3DPipelineState> fPipelineState; 333 GrD3DPipelineState* GrD3DResourceProvider::PipelineStateCache::refPipelineState( in refPipelineState() 352 std::unique_ptr<GrD3DPipelineState> pipelineState = in refPipelineState()
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D | GrD3DPipelineStateBuilder.h | 30 static std::unique_ptr<GrD3DPipelineState> MakePipelineState(GrD3DGpu*, 51 std::unique_ptr<GrD3DPipelineState> finalize();
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D | GrD3DPipelineState.h | 26 class GrD3DPipelineState { 30 GrD3DPipelineState(sk_sp<GrD3DPipeline> pipeline,
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D | GrD3DOpsRenderPass.h | 17 class GrD3DPipelineState; variable 68 GrD3DPipelineState* fCurrentPipelineState = nullptr;
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D | GrD3DPipelineStateBuilder.cpp | 31 std::unique_ptr<GrD3DPipelineState> GrD3DPipelineStateBuilder::MakePipelineState( in MakePipelineState() 561 std::unique_ptr<GrD3DPipelineState> GrD3DPipelineStateBuilder::finalize() { in finalize() 655 return std::unique_ptr<GrD3DPipelineState>( in finalize() 656 new GrD3DPipelineState(std::move(pipeline), in finalize()
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/third_party/skia/gn/ |
D | gpu.gni | 695 "$_src/gpu/d3d/GrD3DPipelineState.cpp", 696 "$_src/gpu/d3d/GrD3DPipelineState.h",
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