Searched refs:GrGLANGLEBackend (Results 1 – 9 of 9) sorted by relevance
39 GrGLANGLEBackend angleBackend() const { return fANGLEBackend; } in angleBackend()63 GrGLANGLEBackend fANGLEBackend;78 GrGLANGLEBackend fANGLEBackend;
497 void GrGLGetANGLEInfoFromString(const char* rendererString, GrGLANGLEBackend* backend, in GrGLGetANGLEInfoFromString()499 *backend = GrGLANGLEBackend::kUnknown; in GrGLGetANGLEInfoFromString()544 *backend = GrGLANGLEBackend::kD3D11; in GrGLGetANGLEInfoFromString()546 *backend = GrGLANGLEBackend::kD3D9; in GrGLGetANGLEInfoFromString()548 *backend = GrGLANGLEBackend::kOpenGL; in GrGLGetANGLEInfoFromString()
111 enum class GrGLANGLEBackend { enum192 void GrGLGetANGLEInfoFromString(const char* rendererString, GrGLANGLEBackend*,
3234 if (GrGLANGLEBackend::kD3D11 == ctxInfo.angleBackend()) { in applyDriverCorrectnessWorkarounds()3572 GrGLANGLEBackend::kOpenGL == ctxInfo.angleBackend(); in applyDriverCorrectnessWorkarounds()
553 static std::tuple<GrGLANGLEBackend, SkString> get_angle_backend(const char* rendererString) { in get_angle_backend()564 return {GrGLANGLEBackend::kD3D11, std::move(innerString)}; in get_angle_backend()566 return {GrGLANGLEBackend::kD3D9, std::move(innerString)}; in get_angle_backend()568 return {GrGLANGLEBackend::kOpenGL, std::move(innerString)}; in get_angle_backend()571 return {GrGLANGLEBackend::kUnknown, {}}; in get_angle_backend()691 if (info.fANGLEBackend == GrGLANGLEBackend::kD3D9 || in GrGLGetDriverInfo()692 info.fANGLEBackend == GrGLANGLEBackend::kD3D11) { in GrGLGetDriverInfo()698 } else if (info.fANGLEBackend == GrGLANGLEBackend::kOpenGL) { in GrGLGetDriverInfo()
80 if (fDriverInfo.fANGLEBackend == GrGLANGLEBackend::kUnknown) { in makeNonAngle()89 copy.fDriverInfo.fANGLEBackend = GrGLANGLEBackend::kUnknown; in makeNonAngle()
36 GrGLANGLEBackend angleBackend() const { return fDriverInfo.fANGLEBackend; } in angleBackend()
221 enum class GrGLANGLEBackend { enum293 GrGLANGLEBackend fANGLEBackend = GrGLANGLEBackend::kUnknown;
84 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL) { in GrGLCaps()605 bool isANGLE = ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || in init()684 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in init()921 ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; in initGLSL()3568 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()3603 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || in applyDriverCorrectnessWorkarounds()3604 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()3679 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()3906 if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || ctxInfo.isOverCommandBuffer()) { in applyDriverCorrectnessWorkarounds()4050 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { // D3D9 conic strokes fail. in applyDriverCorrectnessWorkarounds()[all …]