Searched refs:GstD3D11Allocator (Results 1 – 6 of 6) sorted by relevance
/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/ |
D | gstd3d11memory.h | 38 …OR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D11_ALLOCATOR, GstD3D11Allocator)) 43 #define GST_D3D11_ALLOCATOR_CAST(obj) ((GstD3D11Allocator *)obj) 222 gboolean (*set_actvie) (GstD3D11Allocator * allocator, 233 GstMemory * gst_d3d11_allocator_alloc (GstD3D11Allocator * allocator, 238 gboolean gst_d3d11_allocator_set_active (GstD3D11Allocator * allocator, 243 GstD3D11Allocator allocator;
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D | gstd3d11bufferpool.cpp | 48 GstD3D11Allocator *alloc[GST_VIDEO_MAX_PLANES]; 254 GstD3D11Allocator *alloc; in gst_d3d11_buffer_pool_set_config() 264 (GstD3D11Allocator *) gst_d3d11_pool_allocator_new (self->device, in gst_d3d11_buffer_pool_set_config() 449 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_start() 465 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_start() 489 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_stop()
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D | gstd3d11memory.cpp | 970 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_decoder_output_view() 1080 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_processor_input_view() 1153 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_processor_output_view() 1234 G_DEFINE_TYPE_WITH_PRIVATE (GstD3D11Allocator, 1239 static GstMemory *gst_d3d11_allocator_alloc_internal (GstD3D11Allocator * self, 1256 GstD3D11Allocator *alloc = GST_D3D11_ALLOCATOR (mem->allocator); in gst_d3d11_memory_copy() 1337 gst_d3d11_allocator_init (GstD3D11Allocator * allocator) in gst_d3d11_allocator_init() 1393 gst_d3d11_allocator_alloc_wrapped (GstD3D11Allocator * self, in gst_d3d11_allocator_alloc_wrapped() 1419 gst_d3d11_allocator_alloc_internal (GstD3D11Allocator * self, in gst_d3d11_allocator_alloc_internal() 1448 gst_d3d11_allocator_alloc (GstD3D11Allocator * allocator, in gst_d3d11_allocator_alloc() [all …]
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D | gstd3d11_fwd.h | 68 typedef struct _GstD3D11Allocator GstD3D11Allocator; typedef
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11pluginutils.cpp | 600 GstD3D11Allocator *alloc = NULL; in gst_d3d11_allocate_staging_buffer_for() 628 alloc = (GstD3D11Allocator *) gst_allocator_find (GST_D3D11_MEMORY_NAME); in gst_d3d11_allocate_staging_buffer_for()
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/third_party/gstreamer/gstplugins_bad/ |
D | ChangeLog | 11733 * GstD3D11Allocator: This allocator is now device-independent object 18489 By using view pool which is implemented in GstD3D11Allocator, 30954 For array typed memory, GstD3D11Allocator will allocate new GstD3D11Memory
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