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Searched refs:GstD3D11Allocator (Results 1 – 6 of 6) sorted by relevance

/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/
Dgstd3d11memory.h38 …OR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D11_ALLOCATOR, GstD3D11Allocator))
43 #define GST_D3D11_ALLOCATOR_CAST(obj) ((GstD3D11Allocator *)obj)
222 gboolean (*set_actvie) (GstD3D11Allocator * allocator,
233 GstMemory * gst_d3d11_allocator_alloc (GstD3D11Allocator * allocator,
238 gboolean gst_d3d11_allocator_set_active (GstD3D11Allocator * allocator,
243 GstD3D11Allocator allocator;
Dgstd3d11bufferpool.cpp48 GstD3D11Allocator *alloc[GST_VIDEO_MAX_PLANES];
254 GstD3D11Allocator *alloc; in gst_d3d11_buffer_pool_set_config()
264 (GstD3D11Allocator *) gst_d3d11_pool_allocator_new (self->device, in gst_d3d11_buffer_pool_set_config()
449 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_start()
465 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_start()
489 GstD3D11Allocator *alloc = priv->alloc[i]; in gst_d3d11_buffer_pool_stop()
Dgstd3d11memory.cpp970 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_decoder_output_view()
1080 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_processor_input_view()
1153 GstD3D11Allocator *allocator; in gst_d3d11_memory_ensure_processor_output_view()
1234 G_DEFINE_TYPE_WITH_PRIVATE (GstD3D11Allocator,
1239 static GstMemory *gst_d3d11_allocator_alloc_internal (GstD3D11Allocator * self,
1256 GstD3D11Allocator *alloc = GST_D3D11_ALLOCATOR (mem->allocator); in gst_d3d11_memory_copy()
1337 gst_d3d11_allocator_init (GstD3D11Allocator * allocator) in gst_d3d11_allocator_init()
1393 gst_d3d11_allocator_alloc_wrapped (GstD3D11Allocator * self, in gst_d3d11_allocator_alloc_wrapped()
1419 gst_d3d11_allocator_alloc_internal (GstD3D11Allocator * self, in gst_d3d11_allocator_alloc_internal()
1448 gst_d3d11_allocator_alloc (GstD3D11Allocator * allocator, in gst_d3d11_allocator_alloc()
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Dgstd3d11_fwd.h68 typedef struct _GstD3D11Allocator GstD3D11Allocator; typedef
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11pluginutils.cpp600 GstD3D11Allocator *alloc = NULL; in gst_d3d11_allocate_staging_buffer_for()
628 alloc = (GstD3D11Allocator *) gst_allocator_find (GST_D3D11_MEMORY_NAME); in gst_d3d11_allocate_staging_buffer_for()
/third_party/gstreamer/gstplugins_bad/
DChangeLog11733 * GstD3D11Allocator: This allocator is now device-independent object
18489 By using view pool which is implemented in GstD3D11Allocator,
30954 For array typed memory, GstD3D11Allocator will allocate new GstD3D11Memory