Searched refs:GstGLDisplayWayland (Results 1 – 10 of 10) sorted by relevance
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/wayland/ |
D | gstgldisplay_wayland.c | 47 G_DEFINE_TYPE_WITH_PRIVATE (GstGLDisplayWayland, gst_gl_display_wayland, 63 gst_gl_display_wayland_init (GstGLDisplayWayland * display_wayland) in gst_gl_display_wayland_init() 74 GstGLDisplayWayland *display_wayland = GST_GL_DISPLAY_WAYLAND (object); in gst_gl_display_wayland_finalize() 97 GstGLDisplayWayland * 100 GstGLDisplayWayland *ret; in gst_gl_display_wayland_new() 130 GstGLDisplayWayland * 133 GstGLDisplayWayland *ret; in gst_gl_display_wayland_new_with_display()
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D | gstgldisplay_wayland.h | 36 …bj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY_WAYLAND,GstGLDisplayWayland)) 40 #define GST_GL_DISPLAY_WAYLAND_CAST(obj) ((GstGLDisplayWayland*)(obj)) 42 typedef struct _GstGLDisplayWayland GstGLDisplayWayland; typedef 77 GstGLDisplayWayland *gst_gl_display_wayland_new (const gchar * name); 80 GstGLDisplayWayland *gst_gl_display_wayland_new_with_display (struct wl_display *display);
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D | gstglwindow_wayland_egl.c | 546 GstGLDisplayWayland *display; in gst_gl_window_wayland_egl_open() 630 GstGLDisplayWayland *display = GST_GL_DISPLAY_WAYLAND (window->display); in _roundtrip_async() 779 GstGLDisplayWayland *display = GST_GL_DISPLAY_WAYLAND (window->display); in gst_gl_window_wayland_egl_get_display()
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/third_party/gstreamer/gstplugins_base/tests/check/libs/ |
D | struct_i386.h | 141 {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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D | struct_arm.h | 141 {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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D | struct_ppc64.h | 143 {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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D | struct_aarch64.h | 141 {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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D | struct_x86_64.h | 141 {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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/third_party/gstreamer/gstplugins_base/ |
D | ChangeLog | 30397 gl/wayland: add GstGLDisplayWayland
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/third_party/gstreamer/gstplugins_bad/ |
D | ChangeLog | 93992 gl/wayland: add GstGLDisplayWayland
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