Searched refs:HASH_MAGIC (Results 1 – 2 of 2) sorted by relevance
78 #define HASH_MAGIC 0xdeadbeef macro111 table->magic = HASH_MAGIC; in drmHashCreate()123 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashDestroy()172 if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashLookup()186 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashInsert()205 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashDelete()237 if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ in drmHashFirst()
82 #define HASH_MAGIC 0xdeadbeef macro165 table->magic = HASH_MAGIC; in __glxHashCreate()183 if (table->magic != HASH_MAGIC) in __glxHashDestroy()236 if (!table || table->magic != HASH_MAGIC) in __glxHashLookup()253 if (table->magic != HASH_MAGIC) in __glxHashInsert()279 if (table->magic != HASH_MAGIC) in __glxHashDelete()315 if (table->magic != HASH_MAGIC) in __glxHashFirst()