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Searched refs:I830_STPREG_ST1 (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c480 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830PolygonStipple()
517 i830->state.Stipple[I830_STPREG_ST1] &= ~0xffff; in i830PolygonStipple()
518 i830->state.Stipple[I830_STPREG_ST1] |= newMask; in i830PolygonStipple()
522 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830PolygonStipple()
896 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830Enable()
898 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830Enable()
Di830_context.h90 #define I830_STPREG_ST1 1 macro
Di830_vtbl.c209 GLuint st1 = i830->state.Stipple[I830_STPREG_ST1]; in i830_reduced_primitive_state()
226 if (st1 != i830->state.Stipple[I830_STPREG_ST1]) { in i830_reduced_primitive_state()
230 i830->state.Stipple[I830_STPREG_ST1] = st1; in i830_reduced_primitive_state()