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Searched refs:IMAGE_BACKING_MODE_REGULAR (Results 1 – 13 of 13) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.hpp147 IMAGE_BACKING_MODE_REGULAR = 0, enumerator
155 const ImageBackingMode backingMode = IMAGE_BACKING_MODE_REGULAR,
228 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
233 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
238 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
243 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
248 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
253 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
258 … TextureBinding::ImageBackingMode backingMode = TextureBinding::IMAGE_BACKING_MODE_REGULAR);
DvktTextureCompressedFormatTests.cpp136 { "", TextureBinding::IMAGE_BACKING_MODE_REGULAR },
147 : backingMode(TextureBinding::IMAGE_BACKING_MODE_REGULAR) in Compressed3DTestParameters()
158 : backingMode(TextureBinding::IMAGE_BACKING_MODE_REGULAR) in Compressed2DTestParameters()
DvktTextureConversionTests.cpp129 …wTexture, VK_IMAGE_ASPECT_COLOR_BIT, TextureBinding::ImageBackingMode::IMAGE_BACKING_MODE_REGULAR); in SnormLinearClampInstance()
DvktTextureSwizzleTests.cpp436 { "", TextureBinding::IMAGE_BACKING_MODE_REGULAR }, in populateTextureSwizzleTests()
DvktTextureShadowTests.cpp79 , backingMode (TextureBinding::IMAGE_BACKING_MODE_REGULAR) in TextureShadowCommonTestCaseParameters()
1519 { "", TextureBinding::IMAGE_BACKING_MODE_REGULAR }, in populateTextureShadowTests()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTests.cpp112 IMAGE_BACKING_MODE_REGULAR = 0u, enumerator
2698 , m_imageBackingMode (IMAGE_BACKING_MODE_REGULAR)
2728 …isampleStateParams, colorBlendState, RENDER_TYPE_COPY_SAMPLES, IMAGE_BACKING_MODE_REGULAR, m_useFr… in iterate()
3003 , m_imageBackingMode (IMAGE_BACKING_MODE_REGULAR) in SampleMaskWithDepthTestInstance()
5180 … "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_REGULAR, 0u, use… in createMultisampleTests()
5181 …e", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_LINE, 1.0f, IMAGE_BACKING_MODE_REGULAR, 0u, use… in createMultisampleTests()
5182 …x", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_POINT, 1.0f, IMAGE_BACKING_MODE_REGULAR, 0u, use… in createMultisampleTests()
5183 …", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_POINT, 3.0f, IMAGE_BACKING_MODE_REGULAR, 0u, use… in createMultisampleTests()
5185 … samples[samplesNdx], GEOMETRY_TYPE_INVISIBLE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_REGULAR, TEST_MO… in createMultisampleTests()
5186 … samples[samplesNdx], GEOMETRY_TYPE_INVISIBLE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_REGULAR, TEST_MO… in createMultisampleTests()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp448 IMAGE_BACKING_MODE_REGULAR = 0, enumerator
473 const ImageBackingMode imageBackingMode = IMAGE_BACKING_MODE_REGULAR,
511 const ImageBackingMode imageBackingMode = IMAGE_BACKING_MODE_REGULAR,
DvktShaderRenderDiscardTests.cpp80 …ance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, static_… in ShaderDiscardCaseInstance()
DvktShaderRenderTextureGatherTests.cpp1062 , sparseCase (ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in GatherCaseBaseParams()
2519 … const ImageBackingMode sparseCase = ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in makeTextureGatherCase()
DvktShaderRenderMatrixTests.cpp1413 …rCaseInstance (context, isVertex, evaluator, DE_NULL, DE_NULL, IMAGE_BACKING_MODE_REGULAR, isVerte… in ShaderMatrixInstance()
DvktShaderRender.cpp554 , m_imageBackingMode (IMAGE_BACKING_MODE_REGULAR) in ShaderRenderCaseInstance()
DvktShaderRenderOperatorTests.cpp555 …rCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, in ShaderOperatorCaseInstance()
DvktShaderRenderTextureFunctionTests.cpp742 const ImageBackingMode imageBackingMode = IMAGE_BACKING_MODE_REGULAR);