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Searched refs:IR3_DBG_DISASM (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_compiler.h194 IR3_DBG_DISASM = BITFIELD_BIT(6), enumerator
216 if (ir3_shader_debug & IR3_DBG_DISASM) in shader_debug_enabled()
Dir3_nir.c393 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
428 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
629 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
748 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
Dir3_compiler.c41 {"disasm", IR3_DBG_DISASM, "Dump NIR and adreno shader disassembly"},
Dir3_shader.c375 if (ir3_shader_debug & IR3_DBG_DISASM) { in create_variant()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c293 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_compute_state_create()
341 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_state_create()
Dir3_cmdline.c305 ir3_shader_debug |= IR3_DBG_OPTMSGS | IR3_DBG_DISASM; in main()