Searched refs:IsGLSL130OrNewer (Results 1 – 11 of 11) sorted by relevance
42 else if (name == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()46 else if (name == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()109 (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; in translateTextureFunction()
136 const bool declareGLFragmentOutputs = IsGLSL130OrNewer(getOutputType()); in translate()223 return IsGLSL130OrNewer(getOutputType()); in shouldFlattenPragmaStdglInvariantAll()
47 bool IsGLSL130OrNewer(ShShaderOutput output);
349 if (sh::IsGLSL130OrNewer(mOutput)) in mapQualifierToString()
136 bool IsGLSL130OrNewer(ShShaderOutput output) in IsGLSL130OrNewer() function
56 else if (name == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()60 else if (name == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()105 (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; in translateTextureFunction()
136 const bool declareGLFragmentOutputs = IsGLSL130OrNewer(getOutputType()); in translate()221 return IsGLSL130OrNewer(getOutputType()); in shouldFlattenPragmaStdglInvariantAll()
42 bool IsGLSL130OrNewer(ShShaderOutput output);
97 bool IsGLSL130OrNewer(ShShaderOutput output) in IsGLSL130OrNewer() function
326 if (sh::IsGLSL130OrNewer(mOutput)) in mapQualifierToString()
696 sh::IsGLSL130OrNewer(outputLanguage)); in SupportedInLanguage()