Searched refs:LOCK_SINK (Results 1 – 2 of 2) sorted by relevance
817 LOCK_SINK (sink); in d3d_supported_caps()876 LOCK_SINK (sink); in d3d_set_render_format()963 LOCK_SINK (sink); in d3d_get_render_coordinates()1037 LOCK_SINK (sink); in d3d_window_wndproc_unset()1080 LOCK_SINK (sink); in d3d_window_wndproc_set()1119 LOCK_SINK (sink); in d3d_prepare_render_window()1151 LOCK_SINK (sink); in d3d_set_window_handle()1191 LOCK_SINK (sink); in d3d_set_render_rectangle()1213 LOCK_SINK (sink); in d3d_prepare_window()1281 LOCK_SINK (sink); in d3d_notify_device_lost()[all …]
82 #define LOCK_SINK(sink) G_STMT_START { \ macro