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Searched refs:LP_FS_KIND_GENERAL (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs_analysis.c181 shader->kind = LP_FS_KIND_GENERAL; in llvmpipe_fs_analyse()
183 if (shader->kind == LP_FS_KIND_GENERAL && in llvmpipe_fs_analyse()
200 if (shader->kind == LP_FS_KIND_GENERAL && in llvmpipe_fs_analyse()
Dlp_state_fs.h53 LP_FS_KIND_GENERAL = 0, enumerator
Dlp_state_fs.c3506 case LP_FS_KIND_GENERAL: in lp_debug_fs_kind()
3897 shader->kind = LP_FS_KIND_GENERAL; in llvmpipe_create_fs_state()