Searched refs:LP_FS_KIND_GENERAL (Results 1 – 3 of 3) sorted by relevance
181 shader->kind = LP_FS_KIND_GENERAL; in llvmpipe_fs_analyse()183 if (shader->kind == LP_FS_KIND_GENERAL && in llvmpipe_fs_analyse()200 if (shader->kind == LP_FS_KIND_GENERAL && in llvmpipe_fs_analyse()
53 LP_FS_KIND_GENERAL = 0, enumerator
3506 case LP_FS_KIND_GENERAL: in lp_debug_fs_kind()3897 shader->kind = LP_FS_KIND_GENERAL; in llvmpipe_create_fs_state()