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Searched refs:LSS (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MCA/HardwareUnits/
DScheduler.cpp55 LSUnit::Status LSS = LSU.isAvailable(IR); in isAvailable() local
56 HadTokenStall = LSS != LSUnit::LSU_AVAILABLE; in isAvailable()
58 switch (LSS) { in isAvailable()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DInlineSpiller.cpp88 LiveStacks &LSS; member in __anonafaf3d780111::HoistSpillHelper
142 LSS(pass.getAnalysis<LiveStacks>()), in HoistSpillHelper()
161 LiveStacks &LSS; member in __anonafaf3d780111::InlineSpiller
198 LSS(pass.getAnalysis<LiveStacks>()), in InlineSpiller()
1064 StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original)); in spillAll()
1065 StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator()); in spillAll()
1067 StackInt = &LSS.getInterval(StackSlot); in spillAll()
1498 LiveInterval &StackIntvl = LSS.getInterval(Slot); in hoistAllSpills()
/third_party/mesa3d/src/mesa/x86/
Dassyntax.h513 #define LSS(a, b) CHOICE(lssl ARG2(a,b), lss ARG2(a,b), lss ARG2(b,a)) macro
1230 #define LSS(a, b) lss b, P_(a) macro