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Searched refs:LowLatency (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/oboe/tests/
DtestStreamWaitState.cpp122 openStream(Direction::Output, PerformanceMode::LowLatency); in TEST_F()
135 builder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
153 openStream(Direction::Output, PerformanceMode::LowLatency); in TEST_F()
159 openStream(Direction::Output, PerformanceMode::LowLatency); in TEST_F()
167 builder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
176 openStream(Direction::Output, PerformanceMode::LowLatency); in TEST_F()
188 openStream(Direction::Input, PerformanceMode::LowLatency); in TEST_F()
211 builder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
DtestStreamOpen.cpp64 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in checkSampleRateConversionAdvancing()
104 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
122 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
133 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
143 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
154 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
344 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
355 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
DtestStreamStates.cpp286 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
291 mBuilder.setPerformanceMode(PerformanceMode::LowLatency); in TEST_F()
/third_party/skia/third_party/externals/oboe/docs/
DFAQ.md31 ## I requested a stream with `PerformanceMode::LowLatency`, but didn't get it. Why not?
32 …setPerformanceMode(PerformanceMode::LowLatency)` and don't specify other stream properties you wil…
35 …y the Android audio framework) adds latency and therefore providing a `LowLatency` stream is not p…
37 - The audio **device** does not support `LowLatency` streams, for example Bluetooth.
38 …ce. On most devices and Android API levels it is possible to obtain a `LowLatency` stream for both…
39 - The **maximum number** of `LowLatency` streams has been reached. This could be by your app, or by…
DGettingStarted.md128 builder.setPerformanceMode(oboe::PerformanceMode::LowLatency);
137 builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
264 ->setPerformanceMode(oboe::PerformanceMode::LowLatency)
DFullGuide.md457 * `PerformanceMode::LowLatency` uses smaller buffers and an optimized data path for reduced latency.
463 …atency is more important than power savings in your application, use `PerformanceMode::LowLatency`.
469 …achieve the lowest possible latency you must use the `PerformanceMode::LowLatency` performance mod…
478 builder.setPerformanceMode(PerformanceMode::LowLatency);
/third_party/skia/third_party/externals/oboe/src/common/
DQuirksManager.cpp64 return builder.getPerformanceMode() == PerformanceMode::LowLatency in isAAudioMMapPossible()
123 const bool isLowLatency = builder.getPerformanceMode() == PerformanceMode::LowLatency; in isConversionNeeded()
DAudioStreamBuilder.cpp168 } else if (streamP->getPerformanceMode() == PerformanceMode::LowLatency in openStream()
DUtilities.cpp108 case PerformanceMode::LowLatency: return "LowLatency"; in convertToText()
/third_party/skia/third_party/externals/oboe/src/opensles/
DAudioStreamOpenSLES.cpp113 && mPerformanceMode != PerformanceMode::LowLatency in configureBufferSizes()
149 case PerformanceMode::LowLatency: in convertPerformanceMode()
169 oboeMode = PerformanceMode::LowLatency; in convertPerformanceMode()
/third_party/skia/third_party/externals/oboe/samples/LiveEffect/src/main/cpp/
DLiveEffectEngine.cpp157 ->setPerformanceMode(oboe::PerformanceMode::LowLatency); in setupCommonStreamParameters()
192 if (stream->getPerformanceMode() != oboe::PerformanceMode::LowLatency) { in warnIfNotLowLatency()
/third_party/skia/third_party/externals/oboe/samples/MegaDrone/src/main/cpp/
DMegaDroneEngine.cpp55 ->setPerformanceMode(oboe::PerformanceMode::LowLatency) in createPlaybackStream()
/third_party/skia/third_party/externals/oboe/include/oboe/
DDefinitions.h207 LowLatency = 12, // AAUDIO_PERFORMANCE_MODE_LOW_LATENCY enumerator
/third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/
DDuplexEngine.cpp55 .setPerformanceMode(oboe::PerformanceMode::LowLatency) in defaultBuilder()
/third_party/skia/modules/audioplayer/
DSkAudioPlayer_oboe.cpp31 builder.setPerformanceMode(oboe::PerformanceMode::LowLatency); in OboeAudioPlayer()
/third_party/skia/third_party/externals/oboe/samples/hello-oboe/src/main/cpp/
DHelloOboeEngine.cpp121 ->setPerformanceMode(oboe::PerformanceMode::LowLatency) in createPlaybackStream()
/third_party/skia/third_party/externals/oboe/samples/iolib/src/main/cpp/player/
DSimpleMultiPlayer.cpp83 builder.setPerformanceMode(PerformanceMode::LowLatency); in openStream()
/third_party/skia/third_party/externals/oboe/samples/MegaDrone/
DREADME.md10 2) Setting performance mode to LowLatency
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp179 builder.setPerformanceMode(PerformanceMode::LowLatency); in openStream()
/third_party/skia/third_party/externals/oboe/src/aaudio/
DAAudioLoader.cpp305 static_assert((int32_t)PerformanceMode::LowLatency
DAudioStreamAAudio.cpp187 && mPerformanceMode == oboe::PerformanceMode::LowLatency) { in open()