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Searched refs:LowerCombinedClipCullDistance (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp1049 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
1053 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
Dlinker.cpp4898 if (ctx->Const.ShaderCompilerOptions[i].LowerCombinedClipCullDistance) { in link_shaders()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c375 options->LowerCombinedClipCullDistance = true; in st_init_limits()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3242 GLboolean LowerCombinedClipCullDistance; /** Lower gl_ClipDistance and member